InputEvents.h 7.9 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Object.h"
  24. #include "../Input/InputConstants.h"
  25. namespace Urho3D
  26. {
  27. /// Mouse button pressed.
  28. URHO3D_EVENT(E_MOUSEBUTTONDOWN, MouseButtonDown)
  29. {
  30. URHO3D_PARAM(P_BUTTON, Button); // int
  31. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  32. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  33. URHO3D_PARAM(P_CLICKS, Clicks); // int
  34. }
  35. /// Mouse button released.
  36. URHO3D_EVENT(E_MOUSEBUTTONUP, MouseButtonUp)
  37. {
  38. URHO3D_PARAM(P_BUTTON, Button); // int
  39. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  40. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  41. }
  42. /// Mouse moved.
  43. URHO3D_EVENT(E_MOUSEMOVE, MouseMove)
  44. {
  45. URHO3D_PARAM(P_X, X); // int (only when mouse visible)
  46. URHO3D_PARAM(P_Y, Y); // int (only when mouse visible)
  47. URHO3D_PARAM(P_DX, DX); // int
  48. URHO3D_PARAM(P_DY, DY); // int
  49. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  50. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  51. }
  52. /// Mouse wheel moved.
  53. URHO3D_EVENT(E_MOUSEWHEEL, MouseWheel)
  54. {
  55. URHO3D_PARAM(P_WHEEL, Wheel); // int
  56. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  57. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  58. }
  59. /// Key pressed.
  60. URHO3D_EVENT(E_KEYDOWN, KeyDown)
  61. {
  62. URHO3D_PARAM(P_KEY, Key); // int
  63. URHO3D_PARAM(P_SCANCODE, Scancode); // int
  64. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  65. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  66. URHO3D_PARAM(P_REPEAT, Repeat); // bool
  67. }
  68. /// Key released.
  69. URHO3D_EVENT(E_KEYUP, KeyUp)
  70. {
  71. URHO3D_PARAM(P_KEY, Key); // int
  72. URHO3D_PARAM(P_SCANCODE, Scancode); // int
  73. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  74. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  75. }
  76. /// Text input event.
  77. URHO3D_EVENT(E_TEXTINPUT, TextInput)
  78. {
  79. URHO3D_PARAM(P_TEXT, Text); // String
  80. }
  81. /// Text editing event.
  82. URHO3D_EVENT(E_TEXTEDITING, TextEditing)
  83. {
  84. URHO3D_PARAM(P_COMPOSITION, Composition); // String
  85. URHO3D_PARAM(P_CURSOR, Cursor); // int
  86. URHO3D_PARAM(P_SELECTION_LENGTH, SelectionLength); // int
  87. }
  88. /// Joystick connected.
  89. URHO3D_EVENT(E_JOYSTICKCONNECTED, JoystickConnected)
  90. {
  91. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  92. }
  93. /// Joystick disconnected.
  94. URHO3D_EVENT(E_JOYSTICKDISCONNECTED, JoystickDisconnected)
  95. {
  96. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  97. }
  98. /// Joystick button pressed.
  99. URHO3D_EVENT(E_JOYSTICKBUTTONDOWN, JoystickButtonDown)
  100. {
  101. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  102. URHO3D_PARAM(P_BUTTON, Button); // int
  103. }
  104. /// Joystick button released.
  105. URHO3D_EVENT(E_JOYSTICKBUTTONUP, JoystickButtonUp)
  106. {
  107. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  108. URHO3D_PARAM(P_BUTTON, Button); // int
  109. }
  110. /// Joystick axis moved.
  111. URHO3D_EVENT(E_JOYSTICKAXISMOVE, JoystickAxisMove)
  112. {
  113. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  114. URHO3D_PARAM(P_AXIS, Button); // int
  115. URHO3D_PARAM(P_POSITION, Position); // float
  116. }
  117. /// Joystick POV hat moved.
  118. URHO3D_EVENT(E_JOYSTICKHATMOVE, JoystickHatMove)
  119. {
  120. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  121. URHO3D_PARAM(P_HAT, Button); // int
  122. URHO3D_PARAM(P_POSITION, Position); // int
  123. }
  124. /// Finger pressed on the screen.
  125. URHO3D_EVENT(E_TOUCHBEGIN, TouchBegin)
  126. {
  127. URHO3D_PARAM(P_TOUCHID, TouchID); // int
  128. URHO3D_PARAM(P_X, X); // int
  129. URHO3D_PARAM(P_Y, Y); // int
  130. URHO3D_PARAM(P_PRESSURE, Pressure); // float
  131. }
  132. /// Finger released from the screen.
  133. URHO3D_EVENT(E_TOUCHEND, TouchEnd)
  134. {
  135. URHO3D_PARAM(P_TOUCHID, TouchID); // int
  136. URHO3D_PARAM(P_X, X); // int
  137. URHO3D_PARAM(P_Y, Y); // int
  138. }
  139. /// Finger moved on the screen.
  140. URHO3D_EVENT(E_TOUCHMOVE, TouchMove)
  141. {
  142. URHO3D_PARAM(P_TOUCHID, TouchID); // int
  143. URHO3D_PARAM(P_X, X); // int
  144. URHO3D_PARAM(P_Y, Y); // int
  145. URHO3D_PARAM(P_DX, DX); // int
  146. URHO3D_PARAM(P_DY, DY); // int
  147. URHO3D_PARAM(P_PRESSURE, Pressure); // float
  148. }
  149. /// A touch gesture finished recording.
  150. URHO3D_EVENT(E_GESTURERECORDED, GestureRecorded)
  151. {
  152. URHO3D_PARAM(P_GESTUREID, GestureID); // unsigned
  153. }
  154. /// A recognized touch gesture was input by the user.
  155. URHO3D_EVENT(E_GESTUREINPUT, GestureInput)
  156. {
  157. URHO3D_PARAM(P_GESTUREID, GestureID); // unsigned
  158. URHO3D_PARAM(P_CENTERX, CenterX); // int
  159. URHO3D_PARAM(P_CENTERY, CenterY); // int
  160. URHO3D_PARAM(P_NUMFINGERS, NumFingers); // int
  161. URHO3D_PARAM(P_ERROR, Error); // float
  162. }
  163. /// Pinch/rotate multi-finger touch gesture motion update.
  164. URHO3D_EVENT(E_MULTIGESTURE, MultiGesture)
  165. {
  166. URHO3D_PARAM(P_CENTERX, CenterX); // int
  167. URHO3D_PARAM(P_CENTERY, CenterY); // int
  168. URHO3D_PARAM(P_NUMFINGERS, NumFingers); // int
  169. URHO3D_PARAM(P_DTHETA, DTheta); // float (degrees)
  170. URHO3D_PARAM(P_DDIST, DDist); // float
  171. }
  172. /// A file was drag-dropped into the application window.
  173. URHO3D_EVENT(E_DROPFILE, DropFile)
  174. {
  175. URHO3D_PARAM(P_FILENAME, FileName); // String
  176. }
  177. /// Application input focus or minimization changed.
  178. URHO3D_EVENT(E_INPUTFOCUS, InputFocus)
  179. {
  180. URHO3D_PARAM(P_FOCUS, Focus); // bool
  181. URHO3D_PARAM(P_MINIMIZED, Minimized); // bool
  182. }
  183. /// OS mouse cursor visibility changed.
  184. URHO3D_EVENT(E_MOUSEVISIBLECHANGED, MouseVisibleChanged)
  185. {
  186. URHO3D_PARAM(P_VISIBLE, Visible); // bool
  187. }
  188. /// Mouse mode changed.
  189. URHO3D_EVENT(E_MOUSEMODECHANGED, MouseModeChanged)
  190. {
  191. URHO3D_PARAM(P_MODE, Mode); // MouseMode
  192. URHO3D_PARAM(P_MOUSELOCKED, MouseLocked); // bool
  193. }
  194. /// Application exit requested.
  195. URHO3D_EVENT(E_EXITREQUESTED, ExitRequested)
  196. {
  197. }
  198. /// Raw SDL input event.
  199. URHO3D_EVENT(E_SDLRAWINPUT, SDLRawInput)
  200. {
  201. URHO3D_PARAM(P_SDLEVENT, SDLEvent); // SDL_Event*
  202. URHO3D_PARAM(P_CONSUMED, Consumed); // bool
  203. }
  204. /// Input handling begins.
  205. URHO3D_EVENT(E_INPUTBEGIN, InputBegin)
  206. {
  207. }
  208. /// Input handling ends.
  209. URHO3D_EVENT(E_INPUTEND, InputEnd)
  210. {
  211. }
  212. }