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- $#include "Resource/XMLFile.h"
- class XMLFile : public Resource
- {
- XMLFile();
- ~XMLFile();
- bool FromString(const String source);
- XMLElement CreateRoot(const String name = String::EMPTY);
- XMLElement GetOrCreateRoot(const String name = String::EMPTY);
- XMLElement GetRoot(const String name = String::EMPTY);
- String ToString(const String indentation = "\t") const;
- void Patch(XMLFile* patchFile);
- void Patch(XMLElement patchElement);
- tolua_outside bool XMLFileSave @ Save(const String fileName, const String indentation = "\t") const;
- };
- ${
- #define TOLUA_DISABLE_tolua_ResourceLuaAPI_XMLFile_new00
- static int tolua_ResourceLuaAPI_XMLFile_new00(lua_State* tolua_S)
- {
- return ToluaNewObject<XMLFile>(tolua_S);
- }
- #define TOLUA_DISABLE_tolua_ResourceLuaAPI_XMLFile_new00_local
- static int tolua_ResourceLuaAPI_XMLFile_new00_local(lua_State* tolua_S)
- {
- return ToluaNewObjectGC<XMLFile>(tolua_S);
- }
- $}
- ${
- static bool XMLFileSave(const XMLFile* resource, const String& fileName, const String& indentation)
- {
- if (!resource)
- return false;
- File file(resource->GetContext());
- return file.Open(fileName, FILE_WRITE) && resource->Save(file, indentation);
- }
- $}
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