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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #if defined(URHO3D_WEBSOCKETS) && !defined(__EMSCRIPTEN__)
- #include "../Network.h"
- #include "../../Core/WorkQueue.h"
- #include "../../IO/Log.h"
- #include "../../IO/MemoryBuffer.h"
- #include "WSHandler.h"
- #include "WSServer.h"
- #include <libwebsockets.h>
- #include <string.h>
- static Urho3D::WSServer* WSServerInstance = nullptr;
- static struct lws_context *context;
- static int WSCallback(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
- // URHO3D_LOGINFOF("Incoming server messsage reason %d", reason);
- switch (reason) {
- case LWS_CALLBACK_PROTOCOL_INIT:
- break;
- case LWS_CALLBACK_ESTABLISHED:
- if (WSServerInstance) {
- int currentConnectionCount = WSServerInstance->GetSubsystem<Urho3D::Network>()->GetClientConnections().Size();
- if (currentConnectionCount >= WSServerInstance->GetMaxConnections()) {
- // Drop the connection, server is full
- return -1;
- }
- WSServerInstance->AddPendingConnection(wsi);
- }
- break;
- case LWS_CALLBACK_SERVER_WRITEABLE:
- case LWS_CALLBACK_CLIENT_WRITEABLE:
- if (WSServerInstance) {
- if (WSServerInstance->IsMarkedForDisconnect(wsi)) {
- WSServerInstance->RemoveDisconnected(wsi);
- return -1;
- }
- Urho3D::MutexLock lock(WSServerInstance->GetOutgoingMutex());
- auto* packets = WSServerInstance->GetOutgoingPackets(wsi);
- for (auto it = packets->Begin(); it != packets->End(); ++it) {
- WSPacket& packet = (*it);
- unsigned char buf[LWS_PRE + packet.second_.GetSize()];
- memcpy(&buf[LWS_PRE], packet.second_.GetData(), packet.second_.GetSize());
- int retval = lws_write(packet.first_.GetWS(), &buf[LWS_PRE], packet.second_.GetSize(), LWS_WRITE_BINARY);
- if (retval < packet.second_.GetSize()) {
- URHO3D_LOGERRORF("Failed to write to WS, ret = %d", retval);
- break;
- }
- packets->Erase(it);
- lws_callback_on_writable(wsi);
- break;
- }
- }
- break;
- case LWS_CALLBACK_RECEIVE: {
- Urho3D::VectorBuffer b((unsigned char*)in, len);
- if (b.GetData()[0] == URHO3D_MESSAGE) {
- WSPacket packet(wsi, b);
- if (WSServerInstance) {
- WSServerInstance->AddIncomingPacket(packet);
- }
- } else {
- URHO3D_LOGINFOF("Received message that is not part of the engine %d", b.GetData()[0]);
- }
- break;
- }
- case LWS_CALLBACK_CLOSED: {
- if (WSServerInstance) {
- WSServerInstance->AddClosedConnection(wsi);
- }
- URHO3D_LOGINFOF("LWS_CALLBACK_CLOSED");
- break;
- }
- default:
- break;
- }
- return 0;
- }
- static struct lws_protocols protocols[] = {
- { "ws-server", WSCallback, 0, 0 },
- { NULL, NULL, 0, 0 } /* terminator */
- };
- using namespace Urho3D;
- static void RunService(const WorkItem* item, unsigned threadIndex) {
- auto packets = WSServerInstance->GetAllOutgoingPackets();
- for (auto it = packets->Begin(); it != packets->End(); ++it) {
- if (!(*it).second_.Empty()) {
- auto ws = (*it).second_.Front().first_;
- // URHO3D_LOGINFOF("Outgoing packet count (server) %d", WSServerInstance->GetNumOutgoingPackets(ws));
- lws_callback_on_writable(ws.GetWS());
- }
- }
- int result = lws_service(context, 0);
- if (result < 0 && WSServerInstance) {
- WSServerInstance->StopServer();
- }
- }
- WSServer::WSServer(Context* context):
- Object(context)
- {
- WSServerInstance = this;
- }
- WSServer::~WSServer()
- {
- WSServerInstance = nullptr;
- }
- int WSServer::StartServer(unsigned short port, unsigned int maxConnections)
- {
- maxConnections_ = maxConnections;
- struct lws_context_creation_info info;
- lws_set_log_level(LLL_USER | LLL_ERR | LLL_WARN | LLL_NOTICE, OutputWSLog);
- memset(&info, 0, sizeof info);
- info.port = port;
- info.protocols = protocols;
- info.options = LWS_SERVER_OPTION_HTTP_HEADERS_SECURITY_BEST_PRACTICES_ENFORCE;
- info.gid = -1;
- info.uid = -1;
- context = lws_create_context(&info);
- if (!context) {
- URHO3D_LOGERROR("Failed to start websocket server");
- return 1;
- }
- URHO3D_LOGINFOF("Websockets server started on port %d", port);
- SubscribeToEvent(E_WORKITEMCOMPLETED, URHO3D_HANDLER(WSServer, HandleWorkItemFinished));
- return 0;
- }
- void WSServer::Update(float timestep)
- {
- if (currentState_ == WSS_RUNNING && nextState_ == WSS_STOPPED) {
- GetSubsystem<Network>()->StopServer();
- }
- while(!closedConnections.Empty()) {
- auto ws = closedConnections.Front().GetWS();
- GetSubsystem<Network>()->ClientDisconnected(closedConnections.Front());
- auto packets = GetAllOutgoingPackets();
- packets->Erase(ws);
- closedConnections.PopFront();
- }
- while(!pendingConnections_.Empty()) {
- auto ws = pendingConnections_.Front();
- GetSubsystem<Network>()->NewConnectionEstablished(ws);
- pendingConnections_.PopFront();
- }
- if (context) {
- if (!serviceWorkItem_) {
- WorkQueue *workQueue = GetSubsystem<WorkQueue>();
- serviceWorkItem_ = workQueue->GetFreeItem();
- serviceWorkItem_->priority_ = M_MAX_INT;
- serviceWorkItem_->workFunction_ = RunService;
- serviceWorkItem_->aux_ = this;
- serviceWorkItem_->sendEvent_ = true;
- workQueue->AddWorkItem(serviceWorkItem_);
- }
- }
- while (GetNumIncomingPackets()) {
- auto packet = GetIncomingPacket();
- GetSubsystem<Network>()->HandleIncomingPacket(packet, true);
- RemoveIncomingPacket();
- }
- if (currentState_ != nextState_) {
- currentState_ = nextState_;
- }
- }
- void WSServer::StopServer()
- {
- SetState(WSS_STOPPED);
- if (context)
- {
- lws_context_destroy(context);
- context = nullptr;
- }
- }
- void WSServer::HandleWorkItemFinished(StringHash eventType, VariantMap& eventData)
- {
- using namespace WorkItemCompleted;
- WorkItem *workItem = reinterpret_cast<WorkItem *>(eventData[P_ITEM].GetPtr());
- if (workItem->aux_ != this)
- return;
- if (workItem->workFunction_ == RunService)
- serviceWorkItem_.Reset();
- }
- void WSServer::AddPendingConnection(lws* ws)
- {
- pendingConnections_.Push(ws);
- }
- void WSServer::AddClosedConnection(lws* ws)
- {
- closedConnections.Push(ws);
- }
- void WSServer::SetState(WSServerState state)
- {
- nextState_ = state;
- }
- void WSServer::MarkForDisconnect(const WSConnection& ws)
- {
- MutexLock lock(GetOutgoingMutex());
- pendingDisconnects_.Push(ws);
- }
- bool WSServer::IsMarkedForDisconnect(lws* ws)
- {
- MutexLock lock(GetOutgoingMutex());
- if (pendingDisconnects_.Contains(ws))
- return true;
- return false;
- }
- void WSServer::RemoveDisconnected(lws* ws)
- {
- MutexLock lock(GetOutgoingMutex());
- auto pIt = pendingDisconnects_.Find(ws);
- if (pIt != pendingDisconnects_.End())
- pendingDisconnects_.Erase(pIt);
- auto oIt = outgoingPackets_.Find(ws);
- if (oIt != outgoingPackets_.End())
- outgoingPackets_.Erase(oIt);
- }
- #endif
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