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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Urho2D/CollisionShape2D.h"
- namespace Urho3D
- {
- /// 2D polygon collision component.
- class URHO3D_API CollisionPolygon2D : public CollisionShape2D
- {
- URHO3D_OBJECT(CollisionPolygon2D, CollisionShape2D);
- public:
- /// Construct.
- explicit CollisionPolygon2D(Context* context);
- /// Destruct.
- ~CollisionPolygon2D() override;
- /// Register object factory.
- static void RegisterObject(Context* context);
- /// Set vertex count.
- /// @property
- void SetVertexCount(unsigned count);
- /// Set vertex.
- void SetVertex(unsigned index, const Vector2& vertex);
- /// Set vertices.
- void SetVertices(const PODVector<Vector2>& vertices);
- /// Return vertex count.
- /// @property
- unsigned GetVertexCount() const { return vertices_.Size(); }
- /// Return vertex.
- const Vector2& GetVertex(unsigned index) const { return (index < vertices_.Size()) ? vertices_[index] : Vector2::ZERO; }
- /// Return vertices.
- const PODVector<Vector2>& GetVertices() const { return vertices_; }
- /// Set vertices attribute.
- void SetVerticesAttr(const PODVector<unsigned char>& value);
- /// Return vertices attribute.
- PODVector<unsigned char> GetVerticesAttr() const;
- private:
- /// Apply node world scale.
- void ApplyNodeWorldScale() override;
- /// Recreate fixture.
- void RecreateFixture();
- /// Polygon shape.
- b2PolygonShape polygonShape_;
- /// Vertices.
- PODVector<Vector2> vertices_;
- };
- }
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