ConstraintGear2D.cpp 3.5 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Urho2D/ConstraintGear2D.h"
  25. #include "../Urho2D/PhysicsUtils2D.h"
  26. #include "../Urho2D/RigidBody2D.h"
  27. #include "../DebugNew.h"
  28. namespace Urho3D
  29. {
  30. extern const char* URHO2D_CATEGORY;
  31. ConstraintGear2D::ConstraintGear2D(Context* context) :
  32. Constraint2D(context)
  33. {
  34. }
  35. ConstraintGear2D::~ConstraintGear2D() = default;
  36. void ConstraintGear2D::RegisterObject(Context* context)
  37. {
  38. context->RegisterFactory<ConstraintGear2D>(URHO2D_CATEGORY);
  39. URHO3D_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, bool, true, AM_DEFAULT);
  40. URHO3D_ACCESSOR_ATTRIBUTE("Ratio", GetRatio, SetRatio, float, 0.0f, AM_DEFAULT);
  41. URHO3D_COPY_BASE_ATTRIBUTES(Constraint2D);
  42. }
  43. void ConstraintGear2D::SetOwnerConstraint(Constraint2D* constraint)
  44. {
  45. if (constraint == ownerConstraint_)
  46. return;
  47. if (ownerConstraint_)
  48. ownerConstraint_->SetAttachedConstraint(nullptr);
  49. ownerConstraint_ = constraint;
  50. if (ownerConstraint_)
  51. ownerConstraint_->SetAttachedConstraint(this);
  52. RecreateJoint();
  53. MarkNetworkUpdate();
  54. }
  55. void ConstraintGear2D::SetOtherConstraint(Constraint2D* constraint)
  56. {
  57. WeakPtr<Constraint2D> constraintPtr(constraint);
  58. if (constraintPtr == otherConstraint_)
  59. return;
  60. if (otherConstraint_)
  61. otherConstraint_->SetAttachedConstraint(nullptr);
  62. otherConstraint_ = constraintPtr;
  63. if (otherConstraint_)
  64. otherConstraint_->SetAttachedConstraint(this);
  65. RecreateJoint();
  66. MarkNetworkUpdate();
  67. }
  68. void ConstraintGear2D::SetRatio(float ratio)
  69. {
  70. if (ratio == jointDef_.ratio)
  71. return;
  72. jointDef_.ratio = ratio;
  73. if (joint_)
  74. static_cast<b2GearJoint*>(joint_)->SetRatio(ratio);
  75. else
  76. RecreateJoint();
  77. MarkNetworkUpdate();
  78. }
  79. b2JointDef* ConstraintGear2D::GetJointDef()
  80. {
  81. if (!ownerBody_ || !otherBody_)
  82. return nullptr;
  83. b2Body* bodyA = ownerBody_->GetBody();
  84. b2Body* bodyB = otherBody_->GetBody();
  85. if (!bodyA || !bodyB)
  86. return nullptr;
  87. if (!ownerConstraint_ || !otherConstraint_)
  88. return nullptr;
  89. b2Joint* jointA = ownerConstraint_->GetJoint();
  90. b2Joint* jointB = otherConstraint_->GetJoint();
  91. if (!jointA || !jointB)
  92. return nullptr;
  93. InitializeJointDef(&jointDef_);
  94. jointDef_.joint1 = jointA;
  95. jointDef_.joint2 = jointB;
  96. return &jointDef_;
  97. }
  98. }