StretchableSprite2D.h 2.0 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Urho2D/StaticSprite2D.h"
  24. namespace Urho3D
  25. {
  26. /// Stretchable sprite component.
  27. class URHO3D_API StretchableSprite2D : public StaticSprite2D
  28. {
  29. URHO3D_OBJECT(StretchableSprite2D, StaticSprite2D);
  30. public:
  31. /// Construct.
  32. explicit StretchableSprite2D(Context* context);
  33. /// Register object factory. Drawable2D must be registered first.
  34. static void RegisterObject(Context* context);
  35. /// Set border as number of pixels from each side.
  36. /// @property
  37. void SetBorder(const IntRect& border);
  38. /// Get border as number of pixels from each side.
  39. /// @property
  40. const IntRect& GetBorder() const { return border_; }
  41. protected:
  42. /// Update source batches.
  43. void UpdateSourceBatches() override;
  44. /// The border, represented by the number of pixels from each side.
  45. IntRect border_; // absolute border in pixels
  46. };
  47. }