Lasse Öörni a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 9 years ago
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BigExplosion.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
NutThrow.wav a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 9 years ago
PlayerFist.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
PlayerFistHit.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
PlayerLand.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
Powerup.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
SmallExplosion.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago