Debug x86 {98E44B20-48E2-4B36-9A87-D626E2C598BB} AppContainerExe Properties GameStateManagementSample GameStateManagementSample en-US UAP 10.0.14393.0 10.0.10240.0 14 true 512 {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} GameStateManagementSample_TemporaryKey.pfx WindowsStoreApp true bin\WindowsUniversal\$(Platform)\$(Configuration)\ DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP ;2008 full ARM false prompt true bin\WindowsUniversal\$(Platform)\$(Configuration)\ TRACE;NETFX_CORE;WINDOWS_UAP true ;2008 pdbonly ARM false prompt true true true bin\WindowsUniversal\$(Platform)\$(Configuration)\ DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP ;2008 full x64 false prompt true bin\WindowsUniversal\$(Platform)\$(Configuration)\ TRACE;NETFX_CORE;WINDOWS_UAP true ;2008 pdbonly x64 false prompt true true true bin\WindowsUniversal\$(Platform)\$(Configuration)\ DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP ;2008 full x86 false prompt true bin\WindowsUniversal\$(Platform)\$(Configuration)\ TRACE;NETFX_CORE;WINDOWS_UAP true ;2008 pdbonly x86 false prompt true true Game.cs ScreenFactory.cs Screens\BackgroundScreen.cs Screens\Button.cs Screens\GameplayScreen.cs Screens\LoadingScreen.cs Screens\MainMenuScreen.cs Screens\MenuEntry.cs Screens\MenuScreen.cs Screens\MessageBoxScreen.cs Screens\OptionsMenuScreen.cs Screens\PauseMenuScreen.cs Screens\PhoneMainMenuScreen.cs Screens\PhoneMenuScreen.cs Screens\PhonePauseScreen.cs Screens\PlayerIndexEventArgs.cs App.xaml GamePage.xaml Designer MSBuild:Compile Designer MSBuild:Compile Designer {08cf175b-0057-47af-8c8d-406010a53895} GameStateManagement 14.0