Debug
x86
{98E44B20-48E2-4B36-9A87-D626E2C598BB}
AppContainerExe
Properties
GameStateManagementSample
GameStateManagementSample
en-US
UAP
10.0.14393.0
10.0.10240.0
14
true
512
{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
GameStateManagementSample_TemporaryKey.pfx
WindowsStoreApp
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
;2008
full
ARM
false
prompt
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
TRACE;NETFX_CORE;WINDOWS_UAP
true
;2008
pdbonly
ARM
false
prompt
true
true
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
;2008
full
x64
false
prompt
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
TRACE;NETFX_CORE;WINDOWS_UAP
true
;2008
pdbonly
x64
false
prompt
true
true
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
;2008
full
x86
false
prompt
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
TRACE;NETFX_CORE;WINDOWS_UAP
true
;2008
pdbonly
x86
false
prompt
true
true
Game.cs
ScreenFactory.cs
Screens\BackgroundScreen.cs
Screens\Button.cs
Screens\GameplayScreen.cs
Screens\LoadingScreen.cs
Screens\MainMenuScreen.cs
Screens\MenuEntry.cs
Screens\MenuScreen.cs
Screens\MessageBoxScreen.cs
Screens\OptionsMenuScreen.cs
Screens\PauseMenuScreen.cs
Screens\PhoneMainMenuScreen.cs
Screens\PhoneMenuScreen.cs
Screens\PhonePauseScreen.cs
Screens\PlayerIndexEventArgs.cs
App.xaml
GamePage.xaml
Designer
MSBuild:Compile
Designer
MSBuild:Compile
Designer
{08cf175b-0057-47af-8c8d-406010a53895}
GameStateManagement
14.0