DesktopGL.csproj 2.9 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>WinExe</OutputType>
  4. <TargetFramework>net6.0</TargetFramework>
  5. <RollForward>Major</RollForward>
  6. <PublishReadyToRun>false</PublishReadyToRun>
  7. <TieredCompilation>false</TieredCompilation>
  8. </PropertyGroup>
  9. <PropertyGroup>
  10. <ApplicationManifest>app.manifest</ApplicationManifest>
  11. <ApplicationIcon>Icon.ico</ApplicationIcon>
  12. </PropertyGroup>
  13. <ItemGroup>
  14. <None Remove="Content\Content.mgcb" />
  15. <None Remove="Icon.ico" />
  16. <None Remove="Icon.bmp" />
  17. </ItemGroup>
  18. <ItemGroup>
  19. <Compile Include="..\..\SampleCode\Game.cs" Link="Game.cs" />
  20. <Compile Include="..\..\SampleCode\ScreenFactory.cs" Link="ScreenFactory.cs" />
  21. <Compile Include="..\..\SampleCode\Screens\BackgroundScreen.cs" Link="Screens\BackgroundScreen.cs" />
  22. <Compile Include="..\..\SampleCode\Screens\Button.cs" Link="Screens\Button.cs" />
  23. <Compile Include="..\..\SampleCode\Screens\GameplayScreen.cs" Link="Screens\GameplayScreen.cs" />
  24. <Compile Include="..\..\SampleCode\Screens\LoadingScreen.cs" Link="Screens\LoadingScreen.cs" />
  25. <Compile Include="..\..\SampleCode\Screens\MainMenuScreen.cs" Link="Screens\MainMenuScreen.cs" />
  26. <Compile Include="..\..\SampleCode\Screens\MenuEntry.cs" Link="Screens\MenuEntry.cs" />
  27. <Compile Include="..\..\SampleCode\Screens\MenuScreen.cs" Link="Screens\MenuScreen.cs" />
  28. <Compile Include="..\..\SampleCode\Screens\MessageBoxScreen.cs" Link="Screens\MessageBoxScreen.cs" />
  29. <Compile Include="..\..\SampleCode\Screens\OptionsMenuScreen.cs" Link="Screens\OptionsMenuScreen.cs" />
  30. <Compile Include="..\..\SampleCode\Screens\PauseMenuScreen.cs" Link="Screens\PauseMenuScreen.cs" />
  31. <Compile Include="..\..\SampleCode\Screens\PhoneMainMenuScreen.cs" Link="Screens\PhoneMainMenuScreen.cs" />
  32. <Compile Include="..\..\SampleCode\Screens\PhoneMenuScreen.cs" Link="Screens\PhoneMenuScreen.cs" />
  33. <Compile Include="..\..\SampleCode\Screens\PhonePauseScreen.cs" Link="Screens\PhonePauseScreen.cs" />
  34. <Compile Include="..\..\SampleCode\Screens\PlayerIndexEventArgs.cs" Link="Screens\PlayerIndexEventArgs.cs" />
  35. </ItemGroup>
  36. <ItemGroup>
  37. <EmbeddedResource Include="Icon.ico" />
  38. <EmbeddedResource Include="Icon.bmp" />
  39. </ItemGroup>
  40. <ItemGroup>
  41. <MonoGameContentReference Include="..\..\ContentProject\Content\Content.mgcb" Link="Content\Content.mgcb" />
  42. </ItemGroup>
  43. <ItemGroup>
  44. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
  45. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <Folder Include="Screens\" />
  49. </ItemGroup>
  50. <Target Name="RestoreDotnetTools" BeforeTargets="Restore">
  51. <Message Text="Restoring dotnet tools" Importance="High" />
  52. <Exec Command="dotnet tool restore" />
  53. </Target>
  54. <Import Project="..\..\GameStateManagement\GameStateManagement.projitems" Label="Shared" />
  55. </Project>