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@@ -4,7 +4,6 @@ using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine;
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-
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namespace Lua.Unity
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namespace Lua.Unity
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{
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{
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public sealed class ResourcesModuleLoader : ILuaModuleLoader
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public sealed class ResourcesModuleLoader : ILuaModuleLoader
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@@ -30,7 +29,7 @@ namespace Lua.Unity
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return asset.GetModule(moduleName);
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return asset.GetModule(moduleName);
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}
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}
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- var request = Resources.LoadAsync<LuaAsset>(moduleName);
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+ var request = Resources.LoadAsync<LuaAssetBase>(moduleName);
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await request;
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await request;
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if (request.asset == null)
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if (request.asset == null)
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