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Fix: io.write

AnnulusGames 1 year ago
parent
commit
476ed7e8bf
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/Lua/Standard/IO/WriteFunction.cs

+ 1 - 1
src/Lua/Standard/IO/WriteFunction.cs

@@ -7,7 +7,7 @@ public sealed class WriteFunction : LuaFunction
 
 
     protected override ValueTask<int> InvokeAsyncCore(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
     protected override ValueTask<int> InvokeAsyncCore(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
     {
     {
-        var file = context.State.Environment["io"].Read<LuaTable>()["stdio"].Read<FileHandle>();
+        var file = context.State.Environment["io"].Read<LuaTable>()["stdout"].Read<FileHandle>();
         var resultCount = IOHelper.Write(file, Name, context, buffer);
         var resultCount = IOHelper.Write(file, Name, context, buffer);
         return new(resultCount);
         return new(resultCount);
     }
     }