Browse Source

Change: rename namespace

AnnulusGames 1 year ago
parent
commit
48d214c400

+ 1 - 1
src/Lua/Standard/Basic/AssertFunction.cs

@@ -1,4 +1,4 @@
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class AssertFunction : LuaFunction
 public sealed class AssertFunction : LuaFunction
 {
 {

+ 1 - 1
src/Lua/Standard/Basic/ErrorFunction.cs

@@ -1,4 +1,4 @@
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class ErrorFunction : LuaFunction
 public sealed class ErrorFunction : LuaFunction
 {
 {

+ 2 - 2
src/Lua/Standard/Basic/GetMetatableFunction.cs

@@ -1,7 +1,7 @@
 
 
 using Lua.Runtime;
 using Lua.Runtime;
 
 
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class GetMetatableFunction : LuaFunction
 public sealed class GetMetatableFunction : LuaFunction
 {
 {
@@ -11,7 +11,7 @@ public sealed class GetMetatableFunction : LuaFunction
     protected override ValueTask<int> InvokeAsyncCore(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
     protected override ValueTask<int> InvokeAsyncCore(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
     {
     {
         var arg0 = context.ReadArgument(0);
         var arg0 = context.ReadArgument(0);
-        
+
         if (arg0.TryRead<LuaTable>(out var table))
         if (arg0.TryRead<LuaTable>(out var table))
         {
         {
             if (table.Metatable == null)
             if (table.Metatable == null)

+ 1 - 1
src/Lua/Standard/Basic/PrintFunction.cs

@@ -1,4 +1,4 @@
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class PrintFunction : LuaFunction
 public sealed class PrintFunction : LuaFunction
 {
 {

+ 1 - 1
src/Lua/Standard/Basic/RawEqualFunction.cs

@@ -1,5 +1,5 @@
 
 
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class RawEqualFunction : LuaFunction
 public sealed class RawEqualFunction : LuaFunction
 {
 {

+ 1 - 1
src/Lua/Standard/Basic/RawGetFunction.cs

@@ -1,5 +1,5 @@
 
 
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class RawGetFunction : LuaFunction
 public sealed class RawGetFunction : LuaFunction
 {
 {

+ 1 - 1
src/Lua/Standard/Basic/RawSetFunction.cs

@@ -1,5 +1,5 @@
 
 
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class RawSetFunction : LuaFunction
 public sealed class RawSetFunction : LuaFunction
 {
 {

+ 2 - 2
src/Lua/Standard/Basic/SetMetatableFunction.cs

@@ -1,7 +1,7 @@
 
 
 using Lua.Runtime;
 using Lua.Runtime;
 
 
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class SetMetatableFunction : LuaFunction
 public sealed class SetMetatableFunction : LuaFunction
 {
 {
@@ -12,7 +12,7 @@ public sealed class SetMetatableFunction : LuaFunction
     {
     {
         var arg0 = context.ReadArgument<LuaTable>(0);
         var arg0 = context.ReadArgument<LuaTable>(0);
         var arg1 = context.ReadArgument(1);
         var arg1 = context.ReadArgument(1);
-        
+
         if (arg1.Type is not (LuaValueType.Nil or LuaValueType.Table))
         if (arg1.Type is not (LuaValueType.Nil or LuaValueType.Table))
         {
         {
             LuaRuntimeException.BadArgument(context.State.GetTracebacks(), 2, Name, [LuaValueType.Nil, LuaValueType.Table]);
             LuaRuntimeException.BadArgument(context.State.GetTracebacks(), 2, Name, [LuaValueType.Nil, LuaValueType.Table]);

+ 1 - 1
src/Lua/Standard/Basic/ToStringFunction.cs

@@ -1,4 +1,4 @@
-namespace Lua.Standard.Base;
+namespace Lua.Standard.Basic;
 
 
 public sealed class ToStringFunction : LuaFunction
 public sealed class ToStringFunction : LuaFunction
 {
 {

+ 1 - 1
src/Lua/Standard/OpenLibExtensions.cs

@@ -1,4 +1,4 @@
-using Lua.Standard.Base;
+using Lua.Standard.Basic;
 using Lua.Standard.Coroutines;
 using Lua.Standard.Coroutines;
 using Lua.Standard.Mathematics;
 using Lua.Standard.Mathematics;