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refactor: reuse LuaPlatform.Default

Akeit0 1 month ago
parent
commit
639a08bdb4
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/Lua/Platforms/LuaPlatform.cs

+ 1 - 1
src/Lua/Platforms/LuaPlatform.cs

@@ -15,7 +15,7 @@ public record LuaPlatform(ILuaFileSystem FileSystem, ILuaOsEnvironment OsEnviron
     /// Standard console platform implementation.
     /// Standard console platform implementation.
     /// Uses real file system, console I/O, and system operations.
     /// Uses real file system, console I/O, and system operations.
     /// </summary>
     /// </summary>
-    public static LuaPlatform Default =>
+    public static LuaPlatform Default { get; } =
         new(FileSystem: new FileSystem(),
         new(FileSystem: new FileSystem(),
             OsEnvironment: new SystemOsEnvironment(),
             OsEnvironment: new SystemOsEnvironment(),
             StandardIO: new ConsoleStandardIO(),
             StandardIO: new ConsoleStandardIO(),