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Remove: LuaValueArrayPool

Akeit0 7 months ago
parent
commit
65120320a2
1 changed files with 0 additions and 73 deletions
  1. 0 73
      src/Lua/Internal/LuaValueArrayPool.cs

+ 0 - 73
src/Lua/Internal/LuaValueArrayPool.cs

@@ -1,73 +0,0 @@
-namespace Lua.Internal;
-
-internal static class LuaValueArrayPool
-{
-    static FastStackCore<LuaValue[]> poolOf1024;
-    static FastStackCore<LuaValue[]> poolOf1;
-
-    static readonly object lockObject = new();
-
-
-    public static LuaValue[] Rent1024()
-    {
-        lock (lockObject)
-        {
-            if (poolOf1024.Count > 0)
-            {
-                return poolOf1024.Pop();
-            }
-
-            return new LuaValue[1024];
-        }
-    }
-
-    public static LuaValue[] Rent1()
-    {
-        lock (lockObject)
-        {
-            if (poolOf1.Count > 0)
-            {
-                return poolOf1.Pop();
-            }
-
-            return new LuaValue[1];
-        }
-    }
-
-    public static void Return1024(LuaValue[] array, bool clear = false)
-    {
-        if (array.Length != 1024)
-        {
-            ThrowInvalidArraySize(array.Length, 1024);
-        }
-
-        if (clear)
-        {
-            array.AsSpan().Clear();
-        }
-        lock (lockObject)
-        {
-            poolOf1024.Push(array);
-        }
-    }
-
-
-    public static void Return1(LuaValue[] array)
-    {
-        if (array.Length != 1)
-        {
-            ThrowInvalidArraySize(array.Length, 1);
-        }
-
-        array[0] = LuaValue.Nil;
-        lock (lockObject)
-        {
-            poolOf1.Push(array);
-        }
-    }
-
-    static void ThrowInvalidArraySize(int size, int expectedSize)
-    {
-        throw new InvalidOperationException($"Invalid array size: {size}, expected: {expectedSize}");
-    }
-}