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Add: os.getenv

AnnulusGames 1 year ago
parent
commit
da55932010

+ 1 - 0
src/Lua/Standard/OpenLibExtensions.cs

@@ -87,6 +87,7 @@ public static class OpenLibExtensions
 
     static readonly LuaFunction[] osFunctions = [
         ClockFunction.Instance,
+        GetEnvFunction.Instance,
         SetLocaleFunction.Instance,
         TimeFunction.Instance,
     ];

+ 15 - 0
src/Lua/Standard/OperatingSystem/GetEnvFuntion.cs

@@ -0,0 +1,15 @@
+
+namespace Lua.Standard.OperatingSystem;
+
+public sealed class GetEnvFunction : LuaFunction
+{
+    public override string Name => "getenv";
+    public static readonly GetEnvFunction Instance = new();
+
+    protected override ValueTask<int> InvokeAsyncCore(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
+    {
+        var variable = context.GetArgument<string>(0);
+        buffer.Span[0] = Environment.GetEnvironmentVariable(variable) ?? LuaValue.Nil;
+        return new(1);
+    }
+}