Akeit0
|
975a5b89fb
Optimize: Reduce unnecessary coping
|
11 months ago |
Akeit0
|
a5c788c8e3
Change: Integrate LuaRuntimeExceptions
|
11 months ago |
AnnulusGames
|
24cfa9c63c
Run formatter
|
11 months ago |
Akeit0
|
55e90cbd05
Fix: support exceptions wrapping LuaValue
|
1 year ago |
Akeit0
|
73f6ac6566
Fix: throw exception if "attempt to yield across a C#-call boundary"
|
1 year ago |
Akeit0
|
271cf48e28
Optimize: optimize and fix stacktrace
|
1 year ago |
AnnulusGames
|
e64adbc12d
Rename: LuaThread.Resume/Yield -> ResumeAsync/YieldAsync
|
1 year ago |
AnnulusGames
|
f477d29f38
Change: InvalidOperationException -> LuaRuntimeException
|
1 year ago |
AnnulusGames
|
dfda22a6fd
Fix:: coroutine (return value)
|
1 year ago |
AnnulusGames
|
c89509f883
Fix: vm & coroutine (vararg)
|
1 year ago |
AnnulusGames
|
96bb6762ea
Update: support vararg in coroutine
|
1 year ago |
AnnulusGames
|
1e64eb6f42
Fix: LuaCoroutine
|
1 year ago |
AnnulusGames
|
b73b52b3bd
Add: UnsafeSetStatus
|
1 year ago |
AnnulusGames
|
21f4fb9610
Change: redesigning Lua threads
|
1 year ago |