Akeit0
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ae7ac649d3
Change: New lua compiler and API
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7 months ago |
Akeit0
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5210c37ad1
Change: Return values on LuaStack
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7 months ago |
Akeit0
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27e348b0a7
Rename: Closure to LuaClosure, CsClosure toCSharpClosure
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8 months ago |
Akeit0
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7051b6a5bc
Add: debug.gethook/sethook
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9 months ago |
Akeit0
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ac731d8da9
Optimize: Use more Span.Copy for coroutine.resume
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11 months ago |
Akeit0
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4aa9e40ff7
Optimize: Use Span for coroutine.resume
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11 months ago |
Akeit0
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975a5b89fb
Optimize: Reduce unnecessary coping
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11 months ago |
Akeit0
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a5c788c8e3
Change: Integrate LuaRuntimeExceptions
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11 months ago |
AnnulusGames
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24cfa9c63c
Run formatter
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11 months ago |
Akeit0
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55e90cbd05
Fix: support exceptions wrapping LuaValue
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1 year ago |
Akeit0
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73f6ac6566
Fix: throw exception if "attempt to yield across a C#-call boundary"
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1 year ago |
Akeit0
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271cf48e28
Optimize: optimize and fix stacktrace
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1 year ago |
AnnulusGames
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e64adbc12d
Rename: LuaThread.Resume/Yield -> ResumeAsync/YieldAsync
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1 year ago |
AnnulusGames
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f477d29f38
Change: InvalidOperationException -> LuaRuntimeException
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1 year ago |
AnnulusGames
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dfda22a6fd
Fix:: coroutine (return value)
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1 year ago |
AnnulusGames
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c89509f883
Fix: vm & coroutine (vararg)
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1 year ago |
AnnulusGames
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96bb6762ea
Update: support vararg in coroutine
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1 year ago |
AnnulusGames
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1e64eb6f42
Fix: LuaCoroutine
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1 year ago |
AnnulusGames
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b73b52b3bd
Add: UnsafeSetStatus
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1 year ago |
AnnulusGames
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21f4fb9610
Change: redesigning Lua threads
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1 year ago |