Commit History

Author SHA1 Message Date
  Akeit0 27e348b0a7 Rename: Closure to LuaClosure, CsClosure toCSharpClosure 8 months ago
  Akeit0 3c2be936ff Fix: hook metamethods 9 months ago
  Akeit0 e625bf5638 Refactor: Change closure check by property to `is` 11 months ago
  Akeit0 271cf48e28 Optimize: optimize and fix stacktrace 1 year ago
  Akeit0 c941f69a44 Optimize: LuaVirtualMachine 1 year ago
  AnnulusGames a844d6b360 Add: constructor overload 1 year ago
  AnnulusGames c95c6c8fb0 Change: LuaFunction (virtual method -> delegate) 1 year ago
  AnnulusGames 949c585841 Optimize: vm (inlining InvokeAsync) 1 year ago
  AnnulusGames d45504b4ac Change: LuaFunctionExecitionContext.FrameBase (int? -> int) 1 year ago
  AnnulusGames 96bb6762ea Update: support vararg in coroutine 1 year ago
  AnnulusGames e728fd6258 Fix: compiler 1 year ago
  AnnulusGames 5ddebf93b3 Remove: exception wrapper 1 year ago
  AnnulusGames 7898332ff5 Improve: support nested coroutine stacktrace 1 year ago
  AnnulusGames c3a8460128 Rename: Tracebacks -> Traceback 1 year ago
  AnnulusGames 21f4fb9610 Change: redesigning Lua threads 1 year ago
  AnnulusGames 5ec08eb86e Fix: behavior when multiple coroutines share a function 1 year ago
  AnnulusGames 8c38ccabf0 Optimize: coroutine async methods work with ValueTask 1 year ago
  AnnulusGames a5118d0824 Fix: upvalues ​​not working in coroutines 1 year ago
  AnnulusGames b6792899cd Add: IsProtectedMode 1 year ago
  AnnulusGames e805dd7d2e Add: LuaThread and Coroutine library 1 year ago
  AnnulusGames 227438bc85 Add: function field to CallStackFrame 1 year ago
  AnnulusGames 685f67a408 Refactoring 1 year ago
  AnnulusGames 3dc08599b8 Initial commit 1 year ago