Akeit0
|
fd686dafaf
fix : ILuaIOStream open mode behavior
|
7 月之前 |
Akeit0
|
f499aef923
feat: implement enum LuaFileBufferingMode for SetVBuf method
|
7 月之前 |
Akeit0
|
299ab4d3fb
rename: rename IStream to ILuaIOStream
|
7 月之前 |
Akeit0
|
5199f2f83b
fix: FileHandle.Read
|
7 月之前 |
Akeit0
|
89d6ce76fa
reformat
|
7 月之前 |
Akeit0
|
3ef61e3ae6
refactor: update file opening methods to use LuaFileMode and simplify access handling
|
7 月之前 |
Akeit0
|
f25d1aa670
refactor: simplify FileHandle by removing reader/writer and using IStream directly
|
7 月之前 |
Akeit0
|
95e1c80b1f
refactor: update ReadByteAsync to ReadStringAsync and simplify Seek method
|
7 月之前 |
Akeit0
|
527898279b
refactor: rename SystemStream references to StreamWrapper
|
7 月之前 |
Akeit0
|
2403e5bd65
change: move file systems to Lua.IO
|
7 月之前 |
Akeit0
|
39be24e2c7
change: abstract async file and stream system
|
7 月之前 |
Akeit0
|
8e600ba7d2
fix: io.write
|
7 月之前 |
Akeit0
|
5dda75ce23
Lazy stack trace
|
7 月之前 |
Akeit0
|
168994dc18
make apis LuaThread Centered
|
7 月之前 |
Akeit0
|
5210c37ad1
Change: Return values on LuaStack
|
7 月之前 |
Akeit0
|
0f0a81e800
typo: CSharpClosure to CSharpClosure
|
8 月之前 |
Akeit0
|
27e348b0a7
Rename: Closure to LuaClosure, CsClosure toCSharpClosure
|
8 月之前 |
Akeit0
|
dee257d154
Add: CsClosure
|
9 月之前 |
AnnulusGames
|
a828a9d309
Change: use GetArgument<int>() more aggressively
|
11 月之前 |
AnnulusGames
|
5e8b5f3960
Revert "Change: Lua.Runtime.Metamethods -> Lua.MetamethodNames"
|
1 年之前 |
AnnulusGames
|
e6df4e1a77
Change: Lua.Runtime.Metamethods -> Lua.MetamethodNames
|
1 年之前 |
AnnulusGames
|
cd7a7dd385
Change: LuaUserData -> ILuaUserData
|
1 年之前 |
AnnulusGames
|
c95c6c8fb0
Change: LuaFunction (virtual method -> delegate)
|
1 年之前 |