namespace Lua; internal sealed class LuaUserData : ILuaUserData { public LuaTable? Metatable { get; set; } readonly LuaValue[] userValues = new LuaValue[1]; public Span UserValues => userValues; public LuaUserData(LuaValue value, LuaTable? metatable) { userValues[0] = value; Metatable = metatable; } } public interface ILuaUserData { LuaTable? Metatable { get; set; } //We use span for compatibility with lua5.4. Span UserValues => default; }