using Lua.Standard; namespace Lua.Tests; public class LuaTests { LuaState state = default!; [SetUp] public void SetUp() { state = LuaState.Create(); state.OpenStandardLibraries(); } [Test] public async Task Test_Closure() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/closure.lua")); } [Test] public async Task Test_Vararg() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/vararg.lua")); } [Test] public async Task Test_NextVar() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/nextvar.lua")); } [Test] public async Task Test_Math() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/math.lua")); } [Test] public async Task Test_Bitwise() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/bitwise.lua")); } [Test] public async Task Test_Strings() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/strings.lua")); } [Test] public async Task Test_Coroutine() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/coroutine.lua")); } [Test] public async Task Test_Debug_Mini() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/db.lua")); } [Test] public async Task Test_VeryBig() { await state.DoFileAsync(FileHelper.GetAbsolutePath("tests-lua/verybig.lua")); } }