LuaValue.cs 12 KB

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  1. using System.Runtime.CompilerServices;
  2. using System.Runtime.InteropServices;
  3. using Lua.Internal;
  4. using Lua.Runtime;
  5. namespace Lua;
  6. public enum LuaValueType : byte
  7. {
  8. Nil,
  9. Boolean,
  10. String,
  11. Number,
  12. Function,
  13. Thread,
  14. UserData,
  15. Table,
  16. }
  17. [StructLayout(LayoutKind.Auto)]
  18. public readonly struct LuaValue : IEquatable<LuaValue>
  19. {
  20. public static readonly LuaValue Nil = default;
  21. readonly LuaValueType type;
  22. readonly double value;
  23. readonly object? referenceValue;
  24. public LuaValueType Type => type;
  25. public bool TryRead<T>(out T result)
  26. {
  27. var t = typeof(T);
  28. switch (type)
  29. {
  30. case LuaValueType.Number:
  31. if (t == typeof(float))
  32. {
  33. var v = (float)value;
  34. result = Unsafe.As<float, T>(ref v);
  35. return true;
  36. }
  37. else if (t == typeof(double))
  38. {
  39. var v = value;
  40. result = Unsafe.As<double, T>(ref v);
  41. return true;
  42. }
  43. else if (t == typeof(object))
  44. {
  45. result = (T)(object)value;
  46. return true;
  47. }
  48. else
  49. {
  50. break;
  51. }
  52. case LuaValueType.Boolean:
  53. if (t == typeof(bool))
  54. {
  55. var v = value == 1;
  56. result = Unsafe.As<bool, T>(ref v);
  57. return true;
  58. }
  59. else if (t == typeof(object))
  60. {
  61. result = (T)(object)value;
  62. return true;
  63. }
  64. else
  65. {
  66. break;
  67. }
  68. case LuaValueType.String:
  69. if (t == typeof(string))
  70. {
  71. var v = (string)referenceValue!;
  72. result = Unsafe.As<string, T>(ref v);
  73. return true;
  74. }
  75. else if (t == typeof(double))
  76. {
  77. var str = (string)referenceValue!;
  78. var span = str.AsSpan().Trim();
  79. if (span.Length == 0)
  80. {
  81. result = default!;
  82. return false;
  83. }
  84. var sign = 1;
  85. var first = span[0];
  86. if (first is '+')
  87. {
  88. sign = 1;
  89. span = span[1..];
  90. }
  91. else if (first is '-')
  92. {
  93. sign = -1;
  94. span = span[1..];
  95. }
  96. if (span.Length > 2 && span[0] is '0' && span[1] is 'x' or 'X')
  97. {
  98. // TODO: optimize
  99. try
  100. {
  101. var d = HexConverter.ToDouble(span) * sign;
  102. result = Unsafe.As<double, T>(ref d);
  103. return true;
  104. }
  105. catch (FormatException)
  106. {
  107. result = default!;
  108. return false;
  109. }
  110. }
  111. else
  112. {
  113. var tryResult = double.TryParse(str, out var d);
  114. result = tryResult ? Unsafe.As<double, T>(ref d) : default!;
  115. return tryResult;
  116. }
  117. }
  118. else if (t == typeof(object))
  119. {
  120. result = (T)referenceValue!;
  121. return true;
  122. }
  123. else
  124. {
  125. break;
  126. }
  127. case LuaValueType.Function:
  128. if (t == typeof(LuaFunction) || t.IsSubclassOf(typeof(LuaFunction)))
  129. {
  130. var v = (LuaFunction)referenceValue!;
  131. result = Unsafe.As<LuaFunction, T>(ref v);
  132. return true;
  133. }
  134. else if (t == typeof(object))
  135. {
  136. result = (T)referenceValue!;
  137. return true;
  138. }
  139. else
  140. {
  141. break;
  142. }
  143. case LuaValueType.Thread:
  144. if (t == typeof(LuaThread))
  145. {
  146. var v = (LuaThread)referenceValue!;
  147. result = Unsafe.As<LuaThread, T>(ref v);
  148. return true;
  149. }
  150. else if (t == typeof(object))
  151. {
  152. result = (T)referenceValue!;
  153. return true;
  154. }
  155. else
  156. {
  157. break;
  158. }
  159. case LuaValueType.UserData:
  160. if (t == typeof(LuaUserData) || t.IsSubclassOf(typeof(LuaUserData)))
  161. {
  162. var v = (LuaUserData)referenceValue!;
  163. result = Unsafe.As<LuaUserData, T>(ref v);
  164. return true;
  165. }
  166. else if (t == typeof(object))
  167. {
  168. result = (T)referenceValue!;
  169. return true;
  170. }
  171. else
  172. {
  173. break;
  174. }
  175. case LuaValueType.Table:
  176. if (t == typeof(LuaTable))
  177. {
  178. var v = (LuaTable)referenceValue!;
  179. result = Unsafe.As<LuaTable, T>(ref v);
  180. return true;
  181. }
  182. else if (t == typeof(object))
  183. {
  184. result = (T)referenceValue!;
  185. return true;
  186. }
  187. else
  188. {
  189. break;
  190. }
  191. }
  192. result = default!;
  193. return false;
  194. }
  195. public T Read<T>()
  196. {
  197. if (!TryRead<T>(out var result)) throw new InvalidOperationException($"Cannot convert LuaValueType.{Type} to {typeof(T).FullName}.");
  198. return result;
  199. }
  200. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  201. public bool ToBoolean()
  202. {
  203. if (Type is LuaValueType.Nil) return false;
  204. if (TryRead<bool>(out var result)) return result;
  205. return true;
  206. }
  207. public LuaValue(bool value)
  208. {
  209. type = LuaValueType.Boolean;
  210. this.value = value ? 1 : 0;
  211. }
  212. public LuaValue(double value)
  213. {
  214. type = LuaValueType.Number;
  215. this.value = value;
  216. }
  217. public LuaValue(string value)
  218. {
  219. type = LuaValueType.String;
  220. referenceValue = value;
  221. }
  222. public LuaValue(LuaFunction value)
  223. {
  224. type = LuaValueType.Function;
  225. referenceValue = value;
  226. }
  227. public LuaValue(LuaTable value)
  228. {
  229. type = LuaValueType.Table;
  230. referenceValue = value;
  231. }
  232. public LuaValue(LuaThread value)
  233. {
  234. type = LuaValueType.Thread;
  235. referenceValue = value;
  236. }
  237. public LuaValue(LuaUserData value)
  238. {
  239. type = LuaValueType.UserData;
  240. referenceValue = value;
  241. }
  242. public static implicit operator LuaValue(bool value)
  243. {
  244. return new(value);
  245. }
  246. public static implicit operator LuaValue(double value)
  247. {
  248. return new(value);
  249. }
  250. public static implicit operator LuaValue(string value)
  251. {
  252. return new(value);
  253. }
  254. public static implicit operator LuaValue(LuaTable value)
  255. {
  256. return new(value);
  257. }
  258. public static implicit operator LuaValue(LuaFunction value)
  259. {
  260. return new(value);
  261. }
  262. public static implicit operator LuaValue(LuaThread value)
  263. {
  264. return new(value);
  265. }
  266. public static implicit operator LuaValue(LuaUserData value)
  267. {
  268. return new(value);
  269. }
  270. public override int GetHashCode()
  271. {
  272. var valueHash = type switch
  273. {
  274. LuaValueType.Nil => 0,
  275. LuaValueType.Boolean => Read<bool>().GetHashCode(),
  276. LuaValueType.String => Read<string>().GetHashCode(),
  277. LuaValueType.Number => Read<double>().GetHashCode(),
  278. LuaValueType.Function or LuaValueType.Thread or LuaValueType.Table or LuaValueType.UserData => referenceValue!.GetHashCode(),
  279. _ => 0,
  280. };
  281. return HashCode.Combine(type, valueHash);
  282. }
  283. public bool Equals(LuaValue other)
  284. {
  285. if (other.Type != Type) return false;
  286. return type switch
  287. {
  288. LuaValueType.Nil => true,
  289. LuaValueType.Boolean => Read<bool>().Equals(other.Read<bool>()),
  290. LuaValueType.String => Read<string>().Equals(other.Read<string>()),
  291. LuaValueType.Number => Read<double>() == other.Read<double>(),
  292. LuaValueType.Function => Read<LuaFunction>().Equals(other.Read<LuaFunction>()),
  293. LuaValueType.Thread => Read<LuaThread>().Equals(other.Read<LuaThread>()),
  294. LuaValueType.Table => Read<LuaTable>().Equals(other.Read<LuaTable>()),
  295. LuaValueType.UserData => Read<LuaUserData>().Equals(other.Read<LuaUserData>()),
  296. _ => false,
  297. };
  298. }
  299. public override bool Equals(object? obj)
  300. {
  301. return obj is LuaValue value1 && Equals(value1);
  302. }
  303. public static bool operator ==(LuaValue a, LuaValue b)
  304. {
  305. return a.Equals(b);
  306. }
  307. public static bool operator !=(LuaValue a, LuaValue b)
  308. {
  309. return !a.Equals(b);
  310. }
  311. public override string? ToString()
  312. {
  313. return type switch
  314. {
  315. LuaValueType.Nil => "nil",
  316. LuaValueType.Boolean => Read<bool>() ? "true" : "false",
  317. LuaValueType.String => Read<string>(),
  318. LuaValueType.Number => Read<double>().ToString(),
  319. LuaValueType.Function => $"function: {referenceValue!.GetHashCode()}",
  320. LuaValueType.Thread => $"thread: {referenceValue!.GetHashCode()}",
  321. LuaValueType.Table => $"table: {referenceValue!.GetHashCode()}",
  322. LuaValueType.UserData => $"userdata: {referenceValue!.GetHashCode()}",
  323. _ => "",
  324. };
  325. }
  326. public static bool TryGetLuaValueType(Type type, out LuaValueType result)
  327. {
  328. if (type == typeof(double) || type == typeof(float) || type == typeof(int) || type == typeof(long))
  329. {
  330. result = LuaValueType.Number;
  331. return true;
  332. }
  333. else if (type == typeof(bool))
  334. {
  335. result = LuaValueType.Boolean;
  336. return true;
  337. }
  338. else if (type == typeof(string))
  339. {
  340. result = LuaValueType.String;
  341. return true;
  342. }
  343. else if (type == typeof(LuaFunction) || type.IsSubclassOf(typeof(LuaFunction)))
  344. {
  345. result = LuaValueType.Function;
  346. return true;
  347. }
  348. else if (type == typeof(LuaTable))
  349. {
  350. result = LuaValueType.Table;
  351. return true;
  352. }
  353. else if (type == typeof(LuaThread))
  354. {
  355. result = LuaValueType.Thread;
  356. return true;
  357. }
  358. result = default;
  359. return false;
  360. }
  361. internal ValueTask<int> CallToStringAsync(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
  362. {
  363. if (this.TryGetMetamethod(context.State, Metamethods.ToString, out var metamethod))
  364. {
  365. if (!metamethod.TryRead<LuaFunction>(out var func))
  366. {
  367. LuaRuntimeException.AttemptInvalidOperation(context.State.GetTraceback(), "call", metamethod);
  368. }
  369. context.State.Push(this);
  370. return func.InvokeAsync(context with
  371. {
  372. ArgumentCount = 1,
  373. StackPosition = context.State.CurrentThread.Stack.Count,
  374. }, buffer, cancellationToken);
  375. }
  376. else
  377. {
  378. buffer.Span[0] = ToString()!;
  379. return new(1);
  380. }
  381. }
  382. }