LuaValue.cs 12 KB

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  1. using System.Runtime.CompilerServices;
  2. using System.Runtime.InteropServices;
  3. using Lua.Internal;
  4. using Lua.Runtime;
  5. namespace Lua;
  6. public enum LuaValueType : byte
  7. {
  8. Nil,
  9. Boolean,
  10. String,
  11. Number,
  12. Function,
  13. Thread,
  14. UserData,
  15. Table,
  16. }
  17. [StructLayout(LayoutKind.Auto)]
  18. public readonly struct LuaValue : IEquatable<LuaValue>
  19. {
  20. public static readonly LuaValue Nil = default;
  21. readonly LuaValueType type;
  22. readonly double value;
  23. readonly object? referenceValue;
  24. public LuaValueType Type => type;
  25. public bool TryRead<T>(out T result)
  26. {
  27. var t = typeof(T);
  28. switch (type)
  29. {
  30. case LuaValueType.Number:
  31. if (t == typeof(float))
  32. {
  33. var v = (float)value;
  34. result = Unsafe.As<float, T>(ref v);
  35. return true;
  36. }
  37. else if (t == typeof(double))
  38. {
  39. var v = value;
  40. result = Unsafe.As<double, T>(ref v);
  41. return true;
  42. }
  43. else if (t == typeof(object))
  44. {
  45. result = (T)(object)value;
  46. return true;
  47. }
  48. else
  49. {
  50. break;
  51. }
  52. case LuaValueType.Boolean:
  53. if (t == typeof(bool))
  54. {
  55. var v = value == 1;
  56. result = Unsafe.As<bool, T>(ref v);
  57. return true;
  58. }
  59. else if (t == typeof(object))
  60. {
  61. result = (T)(object)value;
  62. return true;
  63. }
  64. else
  65. {
  66. break;
  67. }
  68. case LuaValueType.String:
  69. if (t == typeof(string))
  70. {
  71. var v = referenceValue!;
  72. result = Unsafe.As<object, T>(ref v);
  73. return true;
  74. }
  75. else if (t == typeof(double))
  76. {
  77. var str = (string)referenceValue!;
  78. var span = str.AsSpan().Trim();
  79. if (span.Length == 0)
  80. {
  81. result = default!;
  82. return false;
  83. }
  84. var sign = 1;
  85. var first = span[0];
  86. if (first is '+')
  87. {
  88. sign = 1;
  89. span = span[1..];
  90. }
  91. else if (first is '-')
  92. {
  93. sign = -1;
  94. span = span[1..];
  95. }
  96. if (span.Length > 2 && span[0] is '0' && span[1] is 'x' or 'X')
  97. {
  98. // TODO: optimize
  99. try
  100. {
  101. var d = HexConverter.ToDouble(span) * sign;
  102. result = Unsafe.As<double, T>(ref d);
  103. return true;
  104. }
  105. catch (FormatException)
  106. {
  107. result = default!;
  108. return false;
  109. }
  110. }
  111. else
  112. {
  113. var tryResult = double.TryParse(str, out var d);
  114. result = tryResult ? Unsafe.As<double, T>(ref d) : default!;
  115. return tryResult;
  116. }
  117. }
  118. else if (t == typeof(object))
  119. {
  120. result = (T)referenceValue!;
  121. return true;
  122. }
  123. else
  124. {
  125. break;
  126. }
  127. case LuaValueType.Function:
  128. if (t == typeof(LuaFunction) || t.IsSubclassOf(typeof(LuaFunction)))
  129. {
  130. var v = referenceValue!;
  131. result = Unsafe.As<object, T>(ref v);
  132. return true;
  133. }
  134. else if (t == typeof(object))
  135. {
  136. result = (T)referenceValue!;
  137. return true;
  138. }
  139. else
  140. {
  141. break;
  142. }
  143. case LuaValueType.Thread:
  144. if (t == typeof(LuaThread))
  145. {
  146. var v = referenceValue!;
  147. result = Unsafe.As<object, T>(ref v);
  148. return true;
  149. }
  150. else if (t == typeof(object))
  151. {
  152. result = (T)referenceValue!;
  153. return true;
  154. }
  155. else
  156. {
  157. break;
  158. }
  159. case LuaValueType.UserData:
  160. if (t == typeof(LuaUserData) || t.IsSubclassOf(typeof(LuaUserData)))
  161. {
  162. var v = referenceValue!;
  163. result = Unsafe.As<object, T>(ref v);
  164. return true;
  165. }
  166. else if (t == typeof(object))
  167. {
  168. result = (T)referenceValue!;
  169. return true;
  170. }
  171. else
  172. {
  173. break;
  174. }
  175. case LuaValueType.Table:
  176. if (t == typeof(LuaTable))
  177. {
  178. var v = referenceValue!;
  179. result = Unsafe.As<object, T>(ref v);
  180. return true;
  181. }
  182. else if (t == typeof(object))
  183. {
  184. result = (T)referenceValue!;
  185. return true;
  186. }
  187. else
  188. {
  189. break;
  190. }
  191. }
  192. result = default!;
  193. return false;
  194. }
  195. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  196. internal bool TryReadNumber(out double result)
  197. {
  198. if (type == LuaValueType.Number)
  199. {
  200. result = value;
  201. return true;
  202. }
  203. result = default!;
  204. return false;
  205. }
  206. public T Read<T>()
  207. {
  208. if (!TryRead<T>(out var result)) throw new InvalidOperationException($"Cannot convert LuaValueType.{Type} to {typeof(T).FullName}.");
  209. return result;
  210. }
  211. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  212. internal T UnsafeRead<T>()
  213. {
  214. switch (type)
  215. {
  216. case LuaValueType.Boolean:
  217. {
  218. var v = value == 1;
  219. return Unsafe.As<bool, T>(ref v);
  220. }
  221. case LuaValueType.Number:
  222. {
  223. var v = value;
  224. return Unsafe.As<double, T>(ref v);
  225. }
  226. case LuaValueType.String:
  227. case LuaValueType.Thread:
  228. case LuaValueType.Function:
  229. case LuaValueType.Table:
  230. case LuaValueType.UserData:
  231. {
  232. var v = referenceValue!;
  233. return Unsafe.As<object, T>(ref v);
  234. }
  235. }
  236. return default!;
  237. }
  238. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  239. public bool ToBoolean()
  240. {
  241. if (Type is LuaValueType.Nil) return false;
  242. if (TryRead<bool>(out var result)) return result;
  243. return true;
  244. }
  245. public LuaValue(bool value)
  246. {
  247. type = LuaValueType.Boolean;
  248. this.value = value ? 1 : 0;
  249. }
  250. public LuaValue(double value)
  251. {
  252. type = LuaValueType.Number;
  253. this.value = value;
  254. }
  255. public LuaValue(string value)
  256. {
  257. type = LuaValueType.String;
  258. referenceValue = value;
  259. }
  260. public LuaValue(LuaFunction value)
  261. {
  262. type = LuaValueType.Function;
  263. referenceValue = value;
  264. }
  265. public LuaValue(LuaTable value)
  266. {
  267. type = LuaValueType.Table;
  268. referenceValue = value;
  269. }
  270. public LuaValue(LuaThread value)
  271. {
  272. type = LuaValueType.Thread;
  273. referenceValue = value;
  274. }
  275. public LuaValue(LuaUserData value)
  276. {
  277. type = LuaValueType.UserData;
  278. referenceValue = value;
  279. }
  280. public static implicit operator LuaValue(bool value)
  281. {
  282. return new(value);
  283. }
  284. public static implicit operator LuaValue(double value)
  285. {
  286. return new(value);
  287. }
  288. public static implicit operator LuaValue(string value)
  289. {
  290. return new(value);
  291. }
  292. public static implicit operator LuaValue(LuaTable value)
  293. {
  294. return new(value);
  295. }
  296. public static implicit operator LuaValue(LuaFunction value)
  297. {
  298. return new(value);
  299. }
  300. public static implicit operator LuaValue(LuaThread value)
  301. {
  302. return new(value);
  303. }
  304. public static implicit operator LuaValue(LuaUserData value)
  305. {
  306. return new(value);
  307. }
  308. public override int GetHashCode()
  309. {
  310. return HashCode.Combine(type, value, referenceValue);
  311. }
  312. public bool Equals(LuaValue other)
  313. {
  314. if (other.Type != Type) return false;
  315. return type switch
  316. {
  317. LuaValueType.Nil => true,
  318. LuaValueType.Boolean or LuaValueType.Number => other.value == value,
  319. _ => other.referenceValue!.Equals(referenceValue)
  320. };
  321. }
  322. public override bool Equals(object? obj)
  323. {
  324. return obj is LuaValue value1 && Equals(value1);
  325. }
  326. public static bool operator ==(LuaValue a, LuaValue b)
  327. {
  328. return a.Equals(b);
  329. }
  330. public static bool operator !=(LuaValue a, LuaValue b)
  331. {
  332. return !a.Equals(b);
  333. }
  334. public override string? ToString()
  335. {
  336. return type switch
  337. {
  338. LuaValueType.Nil => "nil",
  339. LuaValueType.Boolean => Read<bool>() ? "true" : "false",
  340. LuaValueType.String => Read<string>(),
  341. LuaValueType.Number => Read<double>().ToString(),
  342. LuaValueType.Function => $"function: {referenceValue!.GetHashCode()}",
  343. LuaValueType.Thread => $"thread: {referenceValue!.GetHashCode()}",
  344. LuaValueType.Table => $"table: {referenceValue!.GetHashCode()}",
  345. LuaValueType.UserData => $"userdata: {referenceValue!.GetHashCode()}",
  346. _ => "",
  347. };
  348. }
  349. public static bool TryGetLuaValueType(Type type, out LuaValueType result)
  350. {
  351. if (type == typeof(double) || type == typeof(float) || type == typeof(int) || type == typeof(long))
  352. {
  353. result = LuaValueType.Number;
  354. return true;
  355. }
  356. else if (type == typeof(bool))
  357. {
  358. result = LuaValueType.Boolean;
  359. return true;
  360. }
  361. else if (type == typeof(string))
  362. {
  363. result = LuaValueType.String;
  364. return true;
  365. }
  366. else if (type == typeof(LuaFunction) || type.IsSubclassOf(typeof(LuaFunction)))
  367. {
  368. result = LuaValueType.Function;
  369. return true;
  370. }
  371. else if (type == typeof(LuaTable))
  372. {
  373. result = LuaValueType.Table;
  374. return true;
  375. }
  376. else if (type == typeof(LuaThread))
  377. {
  378. result = LuaValueType.Thread;
  379. return true;
  380. }
  381. result = default;
  382. return false;
  383. }
  384. internal ValueTask<int> CallToStringAsync(LuaFunctionExecutionContext context, Memory<LuaValue> buffer, CancellationToken cancellationToken)
  385. {
  386. if (this.TryGetMetamethod(context.State, Metamethods.ToString, out var metamethod))
  387. {
  388. if (!metamethod.TryRead<LuaFunction>(out var func))
  389. {
  390. LuaRuntimeException.AttemptInvalidOperation(context.State.GetTraceback(), "call", metamethod);
  391. }
  392. context.State.Push(this);
  393. return func.InvokeAsync(context with
  394. {
  395. ArgumentCount = 1,
  396. FrameBase = context.Thread.Stack.Count,
  397. }, buffer, cancellationToken);
  398. }
  399. else
  400. {
  401. buffer.Span[0] = ToString()!;
  402. return new(1);
  403. }
  404. }
  405. }