SymbolExtensions.cs 1.2 KB

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  1. using Microsoft.CodeAnalysis;
  2. namespace Lua.SourceGenerator;
  3. internal static class SymbolExtensions
  4. {
  5. public static bool ContainsAttribute(this ISymbol symbol, INamedTypeSymbol attribtue)
  6. {
  7. return symbol.GetAttributes().Any(x => SymbolEqualityComparer.Default.Equals(x.AttributeClass, attribtue));
  8. }
  9. public static AttributeData? GetAttribute(this ISymbol symbol, INamedTypeSymbol attribtue)
  10. {
  11. return symbol.GetAttributes().FirstOrDefault(x => SymbolEqualityComparer.Default.Equals(x.AttributeClass, attribtue));
  12. }
  13. public static IEnumerable<ISymbol> GetAllMembers(this INamedTypeSymbol symbol, bool withoutOverride = true)
  14. {
  15. // Iterate Parent -> Derived
  16. if (symbol.BaseType != null)
  17. {
  18. foreach (var item in GetAllMembers(symbol.BaseType))
  19. {
  20. // override item already iterated in parent type
  21. if (!withoutOverride || !item.IsOverride)
  22. {
  23. yield return item;
  24. }
  25. }
  26. }
  27. foreach (var item in symbol.GetMembers())
  28. {
  29. if (!withoutOverride || !item.IsOverride)
  30. {
  31. yield return item;
  32. }
  33. }
  34. }
  35. }