LuaTests.cs 1.1 KB

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  1. using Lua.Standard;
  2. using System.Globalization;
  3. namespace Lua.Tests;
  4. public class LuaTests
  5. {
  6. LuaState state = default!;
  7. [SetUp]
  8. public void SetUp()
  9. {
  10. state = LuaState.Create();
  11. state.OpenStandardLibraries();
  12. }
  13. [Test]
  14. [TestCase("tests-lua/calls.lua")]
  15. [TestCase("tests-lua/closure.lua")]
  16. [TestCase("tests-lua/vararg.lua")]
  17. [TestCase("tests-lua/nextvar.lua")]
  18. [TestCase("tests-lua/math.lua")]
  19. [TestCase("tests-lua/bitwise.lua")]
  20. [TestCase("tests-lua/strings.lua")]
  21. [TestCase("tests-lua/coroutine.lua")]
  22. [TestCase("tests-lua/db.lua")]
  23. [TestCase("tests-lua/verybig.lua")]
  24. public async Task Test_Lua(string file)
  25. {
  26. var path = FileHelper.GetAbsolutePath(file);
  27. try
  28. {
  29. await state.DoFileAsync(FileHelper.GetAbsolutePath(file));
  30. }
  31. catch (LuaRuntimeException e)
  32. {
  33. var traceback = e.LuaTraceback;
  34. var line = traceback.LastLine;
  35. throw new Exception($"{path}:line {line}\n{e.InnerException} {e} ");
  36. }
  37. }
  38. }