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@@ -0,0 +1,40 @@
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+
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+Microsoft Visual Studio Solution File, Format Version 11.00
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+# Visual Studio 2010
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+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SoundTest", "Windows\SoundTest\SoundTest.csproj", "{B1C36450-C9AA-4CDF-BF66-DB5FEA11B1EB}"
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+EndProject
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+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Windows", "..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Windows.csproj", "{7DE47032-A904-4C29-BD22-2D235E8D91BA}"
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+EndProject
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+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.Windows", "..\..\MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.Windows.csproj", "{AE483C29-042E-4226-BA52-D247CE7676DA}"
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+EndProject
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+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SoundTest2", "Windows\SoundTest2\SoundTest2.csproj", "{FE30D66F-905F-4DB6-9B36-EA66F8D2F5A2}"
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+EndProject
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+Global
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+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
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+ Debug|x86 = Debug|x86
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+ Release|x86 = Release|x86
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+ EndGlobalSection
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+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
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+ {7DE47032-A904-4C29-BD22-2D235E8D91BA}.Debug|x86.ActiveCfg = Debug|x86
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+ {7DE47032-A904-4C29-BD22-2D235E8D91BA}.Debug|x86.Build.0 = Debug|x86
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+ {7DE47032-A904-4C29-BD22-2D235E8D91BA}.Release|x86.ActiveCfg = Release|x86
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+ {7DE47032-A904-4C29-BD22-2D235E8D91BA}.Release|x86.Build.0 = Release|x86
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+ {AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|x86.ActiveCfg = Debug|Any CPU
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+ {AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|x86.Build.0 = Debug|Any CPU
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+ {AE483C29-042E-4226-BA52-D247CE7676DA}.Release|x86.ActiveCfg = Release|Any CPU
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+ {AE483C29-042E-4226-BA52-D247CE7676DA}.Release|x86.Build.0 = Release|Any CPU
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+ {B1C36450-C9AA-4CDF-BF66-DB5FEA11B1EB}.Debug|x86.ActiveCfg = Debug|x86
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+ {B1C36450-C9AA-4CDF-BF66-DB5FEA11B1EB}.Debug|x86.Build.0 = Debug|x86
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+ {B1C36450-C9AA-4CDF-BF66-DB5FEA11B1EB}.Release|x86.ActiveCfg = Release|x86
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+ {B1C36450-C9AA-4CDF-BF66-DB5FEA11B1EB}.Release|x86.Build.0 = Release|x86
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+ {FE30D66F-905F-4DB6-9B36-EA66F8D2F5A2}.Debug|x86.ActiveCfg = Debug|x86
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+ {FE30D66F-905F-4DB6-9B36-EA66F8D2F5A2}.Debug|x86.Build.0 = Debug|x86
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+ {FE30D66F-905F-4DB6-9B36-EA66F8D2F5A2}.Release|x86.ActiveCfg = Release|x86
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+ {FE30D66F-905F-4DB6-9B36-EA66F8D2F5A2}.Release|x86.Build.0 = Release|x86
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+ EndGlobalSection
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+ GlobalSection(MonoDevelopProperties) = preSolution
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+ BaseDirectory = Windows
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+ StartupItem = Windows\SoundTest2\SoundTest2.csproj
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+ outputpath = build\bin
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+ EndGlobalSection
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+EndGlobal
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