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+<?xml version="1.0" encoding="utf-8"?>
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+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProductVersion>9.0.21022</ProductVersion>
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+ <SchemaVersion>2.0</SchemaVersion>
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+ <ProjectGuid>{71192C89-7FB6-49A4-A19D-FC89E3D18248}</ProjectGuid>
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+ <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <OutputType>Exe</OutputType>
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+ <RootNamespace>MonoGame.Samples.Draw2D</RootNamespace>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
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+ <DefineConstants>DEBUG</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <MtouchLink>None</MtouchLink>
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+ <MtouchDebug>true</MtouchDebug>
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+ <MtouchI18n />
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+ <MtouchUseArmv7>false</MtouchUseArmv7>
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+ <AssemblyName>Draw2D</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <MtouchI18n />
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+ <MtouchUseArmv7>false</MtouchUseArmv7>
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+ <AssemblyName>Draw2D</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\iPhone\Debug</OutputPath>
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+ <DefineConstants>DEBUG</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <MtouchDebug>true</MtouchDebug>
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+ <CodesignKey>iPhone Developer</CodesignKey>
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+ <MtouchI18n />
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+ <MtouchSdkVersion>4.0</MtouchSdkVersion>
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+ <MtouchUseArmv7>false</MtouchUseArmv7>
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+ <AssemblyName>Draw2D</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\iPhone\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <MtouchI18n />
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+ <CodesignKey>iPhone Developer</CodesignKey>
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+ <MtouchSdkVersion>4.0</MtouchSdkVersion>
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+ <MtouchUseArmv7>false</MtouchUseArmv7>
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+ <AssemblyName>Draw2D</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Debug</OutputPath>
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+ <WarningLevel>4</WarningLevel>
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+ <AssemblyName>MonoGameSamplesDraw2D</AssemblyName>
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+ <MtouchUseArmv7>false</MtouchUseArmv7>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Release</OutputPath>
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+ <WarningLevel>4</WarningLevel>
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+ <AssemblyName>MonoGameSamplesDraw2D</AssemblyName>
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+ <MtouchUseArmv7>false</MtouchUseArmv7>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="System" />
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+ <Reference Include="System.Xml" />
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+ <Reference Include="System.Core" />
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+ <Reference Include="monotouch" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="Game1.cs" />
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+ <Compile Include="main.cs" />
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+ <Compile Include="FPSCounterComponent.cs" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Content Include="Content\purpleBall.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\SpriteFont1.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Default.png">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\monogameicon.png">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\1024.png" />
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+ </ItemGroup>
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+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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+ <ItemGroup>
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+ <None Include="monogameicon.png" />
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+ <None Include="Info.plist" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
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+ <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
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+ <Name>MonoGame.Framework.iOS</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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+</Project>
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