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@@ -0,0 +1,133 @@
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+<?xml version="1.0" encoding="utf-8"?>
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+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProductVersion>10.0.0</ProductVersion>
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+ <SchemaVersion>2.0</SchemaVersion>
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+ <ProjectGuid>{28D96778-9314-4A7E-A673-2A84DFAF3654}</ProjectGuid>
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+ <OutputType>Exe</OutputType>
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+ <RootNamespace>XnaGraphicsDemo</RootNamespace>
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+ <AssemblyName>XnaGraphicsDemo</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugSymbols>True</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>False</Optimize>
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+ <OutputPath>bin\Debug</OutputPath>
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+ <DefineConstants>DEBUG;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>False</ConsolePause>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>True</Optimize>
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+ <OutputPath>bin\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>False</ConsolePause>
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+ </PropertyGroup>
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+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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+ <ItemGroup>
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+ <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.Linux.csproj">
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+ <Project>{35253CE1-C864-4CD3-8249-4D1319748E8F}</Project>
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+ <Name>MonoGame.Framework.Linux</Name>
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+ </ProjectReference>
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+ <ProjectReference Include="..\ReachGraphicsDemoDataTypes\ReachGraphicsDemoDataTypes.Linux.csproj">
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+ <Project>{8D359A6F-B0BB-4799-8311-406D5F57025A}</Project>
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+ <Name>ReachGraphicsDemoDataTypes.Linux</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Reference Include="System" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="AlphaDemo.cs" />
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+ <Compile Include="BasicDemo.cs" />
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+ <Compile Include="DemoGame.cs" />
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+ <Compile Include="DualDemo.cs" />
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+ <Compile Include="EnvmapDemo.cs" />
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+ <Compile Include="MenuComponent.cs" />
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+ <Compile Include="MenuEntry.cs" />
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+ <Compile Include="ParticleDemo.cs" />
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+ <Compile Include="Program.cs" />
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+ <Compile Include="SkinnedDemo.cs" />
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+ <Compile Include="Sky.cs" />
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+ <Compile Include="Tank.cs" />
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+ <Compile Include="TitleMenu.cs" />
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+ <Compile Include="Properties\AssemblyInfo.cs" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Folder Include="Content\" />
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+ <Folder Include="Properties\" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Content Include="Content\BigFont.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\background.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\cat.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\checker_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\dude.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\engine_diff_tex_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\font.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\grass1_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\grid.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\head_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\jacket_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\lightmap_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\model.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\pants_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\saucer.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\saucer_texture_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\seattle_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\sky.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\tank.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\tile1_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\turret_alt_diff_tex_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Content\upBodyC_0.xnb">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ </ItemGroup>
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+</Project>
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