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@@ -16,7 +16,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
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- <DefineConstants>DEBUG;</DefineConstants>
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+ <DefineConstants>DEBUG;IOS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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@@ -65,6 +65,28 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Main.cs" />
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+ <Compile Include="..\..\MacOS\VideoPlayer\Game1.cs">
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+ <Link>Game1.cs</Link>
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+ </Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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+ <ItemGroup>
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+ <Content Include="..\..\MacOS\VideoPlayer\Content\spriteFont1.xnb">
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+ <Link>Content\spriteFont1.xnb</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="Default.png">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ <Content Include="..\..\MacOS\VideoPlayer\Content\sintel_trailer.m4v">
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+ <Link>Content\sintel_trailer.m4v</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
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+ <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
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+ <Name>MonoGame.Framework.iOS</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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</Project>
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