Pārlūkot izejas kodu

Add NetworkStateManagement to solution

kjpou1 13 gadi atpakaļ
vecāks
revīzija
567682256c

+ 11 - 8
Samples/Linux/NetworkStateManagement/NetworkStateManagement.csproj

@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -11,7 +11,6 @@
     <RootNamespace>NetworkStateManagement</RootNamespace>
     <AssemblyName>NetworkStateManagement</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
-    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
     <FileAlignment>512</FileAlignment>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
@@ -121,12 +120,6 @@
       <DependentUpon>Resources.resx</DependentUpon>
     </Compile>
   </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.Windows.csproj">
-      <Project>{7DE47032-A904-4C29-BD22-2D235E8D91BA}</Project>
-      <Name>MonoGame.Framework.Windows</Name>
-    </ProjectReference>
-  </ItemGroup>
   <ItemGroup>
     <Content Include="..\..\MacOS\NetworkStateManagement\Content\background.xnb">
       <Link>Content\background.xnb</Link>
@@ -185,4 +178,14 @@
   <Target Name="AfterBuild">
   </Target>
   -->
+  <ItemGroup>
+    <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Linux.csproj">
+      <Project>{35253CE1-C864-4CD3-8249-4D1319748E8F}</Project>
+      <Name>MonoGame.Framework.Linux</Name>
+    </ProjectReference>
+    <ProjectReference Include="..\..\..\..\MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.Linux.csproj">
+      <Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
+      <Name>Lidgren.Network.Linux</Name>
+    </ProjectReference>
+  </ItemGroup>
 </Project>

+ 23 - 1
Samples/MonoGame.Samples.Linux.sln

@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.NetRumble.
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.Tetris.Linux", "Linux\Tetris\MonoGame.Samples.Tetris.Linux.csproj", "{86A619E2-C8F0-452B-B762-C69D5BB07C98}"
 EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NetworkStateManagement", "Linux\NetworkStateManagement\NetworkStateManagement.csproj", "{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Any CPU = Debug|Any CPU
@@ -147,9 +149,29 @@ Global
 		{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|Mixed Platforms.Build.0 = Release|Any CPU
 		{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|x86.ActiveCfg = Release|Any CPU
 		{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|x86.Build.0 = Release|Any CPU
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|Any CPU.ActiveCfg = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|Any CPU.Build.0 = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|iPhone.ActiveCfg = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|iPhone.Build.0 = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|iPhoneSimulator.ActiveCfg = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|iPhoneSimulator.Build.0 = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|Mixed Platforms.Build.0 = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|x86.ActiveCfg = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Debug|x86.Build.0 = Debug|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|Any CPU.ActiveCfg = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|Any CPU.Build.0 = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|iPhone.ActiveCfg = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|iPhone.Build.0 = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|iPhoneSimulator.ActiveCfg = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|iPhoneSimulator.Build.0 = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|Mixed Platforms.ActiveCfg = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|Mixed Platforms.Build.0 = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|x86.ActiveCfg = Release|x86
+		{D0E05092-60B2-47FF-B924-D5CDED0C0DD1}.Release|x86.Build.0 = Release|x86
 	EndGlobalSection
 	GlobalSection(MonoDevelopProperties) = preSolution
-		StartupItem = Linux\Tetris\MonoGame.Samples.Tetris.Linux.csproj
+		StartupItem = Linux\NetworkStateManagement\NetworkStateManagement.csproj
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE