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[WayPoint] Refactor for more consistent naming.

Dominique Louis 3 months ago
parent
commit
7194635eac

+ 4 - 4
Waypoints2D/.vscode/launch.json

@@ -6,7 +6,7 @@
             "type": "coreclr",
             "request": "launch",
             "preLaunchTask": "build-windows",
-            "program": "${workspaceFolder}/Platforms/Windows/bin/Debug/net8.0-windows/Waypoint.Windows.exe",
+            "program": "${workspaceFolder}/Platforms/Windows/bin/Debug/net8.0-windows/Waypoint.exe",
             "args": [],
             "cwd": "${workspaceFolder}/Platforms/Windows",
             "stopAtEntry": false,
@@ -17,7 +17,7 @@
             "type": "coreclr",
             "request": "launch",
             "preLaunchTask": "build-desktopgl",
-            "program": "${workspaceFolder}/Platforms/DesktopGL/bin/Debug/net8.0/Waypoint.DesktopGL.exe",
+            "program": "${workspaceFolder}/Platforms/DesktopGL/bin/Debug/net8.0/Waypoint",
             "args": [],
             "cwd": "${workspaceFolder}/Platforms/DesktopGL",
             "stopAtEntry": false,
@@ -28,7 +28,7 @@
             "type": "coreclr",
             "request": "launch",
             "preLaunchTask": "build-android",
-            "program": "${workspaceFolder}/Platforms/Android/bin/Debug/net8.0-android/Waypoint.Android.dll",
+            "program": "${workspaceFolder}/Platforms/Android/bin/Debug/net8.0-android/Waypoint.dll",
             "args": [],
             "cwd": "${workspaceFolder}/Platforms/Android",
             "stopAtEntry": false,
@@ -39,7 +39,7 @@
             "type": "coreclr",
             "request": "launch",
             "preLaunchTask": "build-ios",
-            "program": "${workspaceFolder}/Platforms/iOS/bin/Debug/net8.0-ios/Waypoint.iOS.dll",
+            "program": "${workspaceFolder}/Platforms/iOS/bin/Debug/net8.0-ios/Waypoint.dll",
             "args": [],
             "cwd": "${workspaceFolder}/Platforms/iOS",
             "stopAtEntry": false,

+ 1 - 1
Waypoints2D/Platforms/Android/Waypoint.Android.csproj

@@ -3,7 +3,7 @@
     <TargetFramework>net8.0-android</TargetFramework>
     <OutputType>Exe</OutputType>
     <RootNamespace>Waypoint.Android</RootNamespace>
-    <AssemblyName>Waypoint.Android</AssemblyName>
+    <AssemblyName>Waypoint</AssemblyName>
     <Nullable>enable</Nullable>
     <ImplicitUsings>enable</ImplicitUsings>
   </PropertyGroup>

+ 1 - 1
Waypoints2D/Platforms/DesktopGL/Waypoint.DesktopGL.csproj

@@ -3,7 +3,7 @@
     <TargetFramework>net8.0</TargetFramework>
     <OutputType>WinExe</OutputType>
     <RootNamespace>Waypoint.DesktopGL</RootNamespace>
-    <AssemblyName>Waypoint.DesktopGL</AssemblyName>
+    <AssemblyName>Waypoint</AssemblyName>
     <Nullable>enable</Nullable>
     <ImplicitUsings>enable</ImplicitUsings>
   </PropertyGroup>

+ 1 - 1
Waypoints2D/Platforms/Windows/Waypoint.Windows.csproj

@@ -3,7 +3,7 @@
     <TargetFramework>net8.0-windows</TargetFramework>
     <OutputType>WinExe</OutputType>
     <RootNamespace>Waypoint.Windows</RootNamespace>
-    <AssemblyName>Waypoint.Windows</AssemblyName>
+    <AssemblyName>Waypoint</AssemblyName>
     <Nullable>enable</Nullable>
     <ImplicitUsings>enable</ImplicitUsings>
   </PropertyGroup>

+ 1 - 1
Waypoints2D/Platforms/iOS/Waypoint.iOS.csproj

@@ -3,7 +3,7 @@
     <TargetFramework>net8.0-ios</TargetFramework>
     <OutputType>Exe</OutputType>
     <RootNamespace>Waypoint.iOS</RootNamespace>
-    <AssemblyName>Waypoint.iOS</AssemblyName>
+    <AssemblyName>Waypoint</AssemblyName>
     <Nullable>enable</Nullable>
     <ImplicitUsings>enable</ImplicitUsings>
   </PropertyGroup>