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+<?xml version="1.0" encoding="utf-8"?>
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+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProductVersion>10.0.0</ProductVersion>
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+ <SchemaVersion>2.0</SchemaVersion>
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+ <ProjectGuid>{88DEE869-EC4A-484E-AEB5-7F844C2054AB}</ProjectGuid>
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+ <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <OutputType>Library</OutputType>
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+ <RootNamespace>Marblets</RootNamespace>
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+ <MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
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+ <MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
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+ <AndroidResgenClass>Resource</AndroidResgenClass>
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+ <AndroidApplication>True</AndroidApplication>
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+ <AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
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+ <AssemblyName>Marblets</AssemblyName>
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+ <TargetFrameworkVersion>v2.2</TargetFrameworkVersion>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Debug</OutputPath>
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+ <DefineConstants>DEBUG;ANDROID</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <AndroidLinkMode>None</AndroidLinkMode>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
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+ <AndroidLinkMode>SdkOnly</AndroidLinkMode>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="System" />
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+ <Reference Include="System.Xml" />
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+ <Reference Include="System.Core" />
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+ <Reference Include="Mono.Android" />
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+ <Reference Include="OpenTK" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="Activity1.cs" />
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+ <Compile Include="Resources\Resource.designer.cs" />
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+ <Compile Include="Properties\AssemblyInfo.cs" />
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+ <Compile Include="..\iOS\Marblets\Font.cs">
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+ <Link>Font.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\GameBoard.cs">
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+ <Link>GameBoard.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\GamePadHelper.cs">
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+ <Link>GamePadHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\GamePads.cs">
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+ <Link>GamePads.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\GameScreen.cs">
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+ <Link>GameScreen.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\InputHelper.cs">
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+ <Link>InputHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\Marble.cs">
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+ <Link>Marble.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\MarbletsGame.cs">
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+ <Link>MarbletsGame.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\RelativeSprite.cs">
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+ <Link>RelativeSprite.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\Screen.cs">
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+ <Link>Screen.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\Settings.cs">
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+ <Link>Settings.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\Sound.cs">
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+ <Link>Sound.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\TitleScreen.cs">
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+ <Link>TitleScreen.cs</Link>
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+ </Compile>
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+ <Compile Include="..\iOS\Marblets\TutorialGameBoard.cs">
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+ <Link>TutorialGameBoard.cs</Link>
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+ </Compile>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <None Include="Resources\AboutResources.txt" />
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+ <None Include="Assets\AboutAssets.txt" />
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+ <None Include="..\iOS\Marblets\Default.png">
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+ <Link>Default.png</Link>
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+ </None>
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+ <None Include="..\iOS\Marblets\GameThumbnail.png">
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+ <Link>GameThumbnail.png</Link>
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+ </None>
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+ <None Include="..\iOS\Marblets\marblets.ico">
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+ <Link>marblets.ico</Link>
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+ </None>
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+ <None Include="..\iOS\Marblets\settings.xml">
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+ <Link>settings.xml</Link>
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+ </None>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <AndroidResource Include="Resources\layout\Main.axml" />
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+ <AndroidResource Include="Resources\values\Strings.xml" />
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+ <AndroidResource Include="Resources\drawable\Icon.png" />
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+ </ItemGroup>
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+ <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
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+ <ItemGroup>
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+ <ProjectReference Include="..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Android.csproj">
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+ <Project>{BA9476CF-99BA-4D03-92F2-73D2C5E58883}</Project>
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+ <Name>MonoGame.Framework.Android</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\clear_4.wav">
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+ <Link>Assets\Content\Audio\Wav\clear_4.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\clear_bonus.wav">
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+ <Link>Assets\Content\Audio\Wav\clear_bonus.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\clear_illegal.wav">
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+ <Link>Assets\Content\Audio\Wav\clear_illegal.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\drop1.wav">
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+ <Link>Assets\Content\Audio\Wav\drop1.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\drop2.wav">
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+ <Link>Assets\Content\Audio\Wav\drop2.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\IntroMus.wav">
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+ <Link>Assets\Content\Audio\Wav\IntroMus.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\MusLoop_Temp1.wav">
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+ <Link>Assets\Content\Audio\Wav\MusLoop_Temp1.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\navigate_1.wav">
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+ <Link>Assets\Content\Audio\Wav\navigate_1.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\start_1.wav">
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+ <Link>Assets\Content\Audio\Wav\start_1.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Audio\Wav\start_3.wav">
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+ <Link>Assets\Content\Audio\Wav\start_3.wav</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\game_over_frame.png">
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+ <Link>Assets\Content\Textures\game_over_frame.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\marble.png">
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+ <Link>Assets\Content\Textures\marble.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\marble_burst.png">
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+ <Link>Assets\Content\Textures\marble_burst.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\marble_cursor.png">
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+ <Link>Assets\Content\Textures\marble_cursor.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\marble_glow_1ring.png">
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+ <Link>Assets\Content\Textures\marble_glow_1ring.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\marble_glow_2rings.png">
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+ <Link>Assets\Content\Textures\marble_glow_2rings.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\marble_tex1.png">
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+ <Link>Assets\Content\Textures\marble_tex1.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\numbers_large.png">
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+ <Link>Assets\Content\Textures\numbers_large.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\numbers_small.png">
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+ <Link>Assets\Content\Textures\numbers_small.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\play_frame.png">
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+ <Link>Assets\Content\Textures\play_frame.png</Link>
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+ </AndroidAsset>
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+ <AndroidAsset Include="..\iOS\Marblets\Content\Textures\title_frame.png">
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+ <Link>Assets\Content\Textures\title_frame.png</Link>
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+ </AndroidAsset>
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+ </ItemGroup>
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+</Project>
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