|
@@ -41,8 +41,20 @@ namespace MouseGetStateAndIsMouseVisibleTester
|
|
|
|
|
|
// Subscribe to the game window's ClientSizeChanged event.
|
|
// Subscribe to the game window's ClientSizeChanged event.
|
|
Window.ClientSizeChanged += Window_ClientSizeChanged;
|
|
Window.ClientSizeChanged += Window_ClientSizeChanged;
|
|
|
|
+ Activated += HandleActivated;
|
|
|
|
+ Deactivated += HandleDeactivated;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ void HandleDeactivated (object sender, EventArgs e)
|
|
|
|
+ {
|
|
|
|
+ Console.WriteLine("DeActivated - IsActive? " + IsActive);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void HandleActivated (object sender, EventArgs e)
|
|
|
|
+ {
|
|
|
|
+ Console.WriteLine("Activated - IsActive? " + IsActive);
|
|
|
|
+ }
|
|
|
|
+
|
|
void Window_ClientSizeChanged( object sender, EventArgs e )
|
|
void Window_ClientSizeChanged( object sender, EventArgs e )
|
|
{
|
|
{
|
|
// Make changes to handle the new window size.
|
|
// Make changes to handle the new window size.
|