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@@ -42,8 +42,8 @@ namespace GameStateManagement
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bool traceEnabled;
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- internal const int BASE_BUFFER_WIDTH = 800;
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- internal const int BASE_BUFFER_HEIGHT = 480;
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+ internal const int BASE_BUFFER_WIDTH = 1280;
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+ internal const int BASE_BUFFER_HEIGHT = 720;
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private int backbufferWidth;
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/// <summary>Gets or sets the current backbuffer width.</summary>
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