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+<?xml version="1.0" encoding="utf-8"?>
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+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProductVersion>10.0.0</ProductVersion>
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+ <SchemaVersion>2.0</SchemaVersion>
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+ <ProjectGuid>{167741E2-2D8E-474A-8D06-9ACB55F0BA83}</ProjectGuid>
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+ <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <OutputType>Library</OutputType>
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+ <RootNamespace>MonoGame.Samples.Primitives.Android</RootNamespace>
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+ <MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
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+ <MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
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+ <AndroidResgenClass>Resource</AndroidResgenClass>
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+ <AndroidApplication>True</AndroidApplication>
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+ <AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
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+ <AssemblyName>MonoGame.Samples.Primitives.Android</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Debug</OutputPath>
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+ <DefineConstants>DEBUG;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <AndroidLinkMode>None</AndroidLinkMode>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <DebugType>none</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
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+ <AndroidLinkMode>SdkOnly</AndroidLinkMode>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="System" />
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+ <Reference Include="System.Xml" />
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+ <Reference Include="System.Core" />
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+ <Reference Include="Mono.Android" />
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+ <Reference Include="OpenTK" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="Activity1.cs" />
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+ <Compile Include="GLView1.cs" />
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+ <Compile Include="Resources\Resource.designer.cs" />
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+ <Compile Include="Properties\AssemblyInfo.cs" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <None Include="Resources\AboutResources.txt" />
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+ <None Include="Assets\AboutAssets.txt" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <AndroidResource Include="Resources\layout\Main.axml" />
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+ <AndroidResource Include="Resources\values\Strings.xml" />
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+ <AndroidResource Include="Resources\drawable\Icon.png" />
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+ </ItemGroup>
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+ <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
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+</Project>
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