فهرست منبع

Some wav files were missing and then the bonus and sprite directories not included.

TotallyEvil Developers 12 سال پیش
والد
کامیت
babb5e114f
1فایلهای تغییر یافته به همراه237 افزوده شده و 0 حذف شده
  1. 237 0
      SamplesContentBuilder/SamplesContentBuilderContent/SamplesContentBuilderContent.contentproj

+ 237 - 0
SamplesContentBuilder/SamplesContentBuilderContent/SamplesContentBuilderContent.contentproj

@@ -916,6 +916,243 @@
       <Processor>MGEffectProcessor</Processor>
     </Compile>
   </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Wavs\bg1.wav">
+      <Name>bg1</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\bg2.wav">
+      <Name>bg2</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\bg3.wav">
+      <Name>bg3</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\bgghost.wav">
+      <Name>bgghost</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\bgghosteyes.wav">
+      <Name>bgghosteyes</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Wavs\eatfruit.wav">
+      <Name>eatfruit</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\eatghost.wav">
+      <Name>eatghost</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\eatpill1.wav">
+      <Name>eatpill1</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\eatpill2.wav">
+      <Name>eatpill2</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\extralife.wav">
+      <Name>extralife</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Wavs\killed.wav">
+      <Name>killed</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\newgame.wav">
+      <Name>newgame</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+    <Compile Include="Wavs\newlevel.wav">
+      <Name>newlevel</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>MGSoundEffectProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Textures\Catapults\AnimationsDef.xml">
+      <Name>AnimationsDef</Name>
+      <Importer>XmlImporter</Importer>
+      <Processor>PassThroughProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="bonus\Apple.png">
+      <Name>Apple</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Banana.png">
+      <Name>Banana</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Bell.png">
+      <Name>Bell</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Cherry.png">
+      <Name>Cherry</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Key.png">
+      <Name>Key</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Orange.png">
+      <Name>Orange</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Pear.png">
+      <Name>Pear</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Pretzel.png">
+      <Name>Pretzel</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="bonus\Strawberry.png">
+      <Name>Strawberry</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="sprites\Board.png">
+      <Name>Board</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\BoardFlash.png">
+      <Name>BoardFlash</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\Crump.png">
+      <Name>Crump</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\DyingSheetNew.png">
+      <Name>DyingSheetNew</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\ExtraLife.png">
+      <Name>ExtraLife</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\GhostBase.png">
+      <Name>GhostBase</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\GhostBase2.png">
+      <Name>GhostBase2</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\GhostChased.png">
+      <Name>GhostChased</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\GhostEyes.png">
+      <Name>GhostEyes</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\GhostEyesCenter.png">
+      <Name>GhostEyesCenter</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating1.png">
+      <Name>PacManEating1</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating2.png">
+      <Name>PacManEating2</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating3.png">
+      <Name>PacManEating3</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating4.png">
+      <Name>PacManEating4</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating5.png">
+      <Name>PacManEating5</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating6.png">
+      <Name>PacManEating6</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating7.png">
+      <Name>PacManEating7</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating8.png">
+      <Name>PacManEating8</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PacManEating9.png">
+      <Name>PacManEating9</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\PowerPill.png">
+      <Name>PowerPill</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\Selection.png">
+      <Name>Selection</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="sprites\Title.png">
+      <Name>Title</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>MGTextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
   <!--
       To modify your build process, add your task inside one of the targets below and uncomment it.