@@ -96,7 +96,7 @@ namespace RenderTarget2DSample
GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.None);
// Load in our wood tile.
- wood = Content.Load<Texture2D> ("lava");
+ wood = Content.Load<Texture2D> ("wood");
// Load in the picture of Seamus.
mooTheMerciless = Content.Load<Texture2D> ("MooTheMerciless");