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@@ -179,7 +179,7 @@ namespace ShatterEffectProcessor
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// Add the textures in the source Material to our effect.
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if (!effect.Textures.ContainsKey("modelTexture"))
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{
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- context.Logger.LogMessage("Adding texture: " + texture.Name);
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+ context.Logger.Log("Adding texture: " + texture.Name);
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effect.Textures.Add("modelTexture", texture);
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}
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}
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