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@@ -1,4 +1,4 @@
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-<?xml version="1.0" encoding="utf-8"?>
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+<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -41,6 +41,10 @@
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<Compile Include="Program.cs" />
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</ItemGroup>
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<ItemGroup>
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+ <Content Include="..\..\..\..\MonoGame\ThirdParty\GamepadConfig\SDL.dll">
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+ <Link>SDL.dll</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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<Content Include="..\..\iOS\Draw2D\Content\monogameicon.png">
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<Link>Content\monogameicon.png</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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@@ -67,6 +71,16 @@
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<Link>Default.png</Link>
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</Content>
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</ItemGroup>
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+ <ItemGroup>
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+ <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Windows.csproj">
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+ <Project>{7DE47032-A904-4C29-BD22-2D235E8D91BA}</Project>
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+ <Name>MonoGame.Framework.Windows</Name>
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+ </ProjectReference>
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+ <ProjectReference Include="..\..\..\..\MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.Windows.csproj">
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+ <Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
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+ <Name>Lidgren.Network.Windows</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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