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@@ -30,7 +30,7 @@ namespace CardsFramework
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/// </summary>
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/// </summary>
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/// <param name="card">The card associated with the animation component.</param>
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/// <param name="card">The card associated with the animation component.</param>
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/// <param name="cardGame">The associated game.</param>
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/// <param name="cardGame">The associated game.</param>
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- public AnimatedCardsGameComponent(TraditionalCard card, CardsGame cardGame, SpriteBatch? sharedSpriteBatch = null, Matrix? globalTransformation = null)
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+ public AnimatedCardsGameComponent(TraditionalCard card, CardsGame cardGame, SpriteBatch sharedSpriteBatch = null, Matrix? globalTransformation = null)
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: base(cardGame, null, sharedSpriteBatch, globalTransformation)
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: base(cardGame, null, sharedSpriteBatch, globalTransformation)
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{
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{
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Card = card;
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Card = card;
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@@ -48,7 +48,7 @@ namespace CardsFramework
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CurrentFrame = IsFaceDown ? CardGame.cardsAssets["CardBack_" + CardGame.Theme] :
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CurrentFrame = IsFaceDown ? CardGame.cardsAssets["CardBack_" + CardGame.Theme] :
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- CardGame.cardsAssets[UIUtilty.GetCardAssetName(Card)];
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+ CardGame.cardsAssets[UIUtility.GetCardAssetName(Card)];
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}
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}
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/// <summary>
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/// <summary>
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