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@@ -37,13 +37,13 @@ namespace MouseGetStateAndIsMouseVisibleTester
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Window.AllowUserResizing = true;
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// Subscribe to the game window's ClientSizeChanged event.
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- Window.ClientSizeChanged += new EventHandler( Window_ClientSizeChanged );
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+ Window.ClientSizeChanged += Window_ClientSizeChanged;
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}
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void Window_ClientSizeChanged( object sender, EventArgs e )
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{
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// Make changes to handle the new window size.
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- //Console.WriteLine("Window size changed " + Window.ClientBounds);
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+ Console.WriteLine("Window size changed " + Window.ClientBounds);
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}
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protected override void Initialize()
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@@ -71,6 +71,7 @@ namespace MouseGetStateAndIsMouseVisibleTester
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aObjects.pos.X = 200;
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aObjects.pos.Y = 200;
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+ //this.Window.Window.StyleMask = this.Window.Window.StyleMask | NSWindowStyle.Miniaturizable;
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}
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