using Foundation; using UIKit; namespace Flocking.iOS { [Register("AppDelegate")] public partial class AppDelegate : UIApplicationDelegate { private FlockingSample game; public override bool FinishedLaunching(UIApplication app, NSDictionary options) { game = new FlockingSample(); game.Run(); return true; } public override void OnActivated(UIApplication application) { // Handle when your app is activated } public override void WillEnterForeground(UIApplication application) { // Handle when your app returns to the foreground } public override void DidEnterBackground(UIApplication application) { // Handle when your app goes to background } } }