Debug
x86
9.0.21022
2.0
{86A219E2-C8F0-452B-B762-C69D5BB07C98}
Exe
AsteroidBeltAssault
FloodControl
True
full
False
bin\Debug
DEBUG,LINUX
prompt
4
x86
False
none
False
bin\Release
prompt
4
x86
False
{521972FD-1A9B-4CFD-A435-EB2224985131}
Tile Engine.Linux
AnimationStrip.cs
Enemy.cs
Game1.cs
GameObject.cs
Gemstone.cs
LevelManager.cs
Player.cs
Game.ico
GameThumbnail.png
README.md
Content\Fonts\Pericles10Bold.xnb
PreserveNewest
Content\Fonts\Pericles8.xnb
PreserveNewest
Content\Maps\MAP000.MAP
PreserveNewest
Content\Maps\MAP001.MAP
PreserveNewest
Content\Textures\Gem.xnb
PreserveNewest
Content\Textures\PlatformTiles.xnb
PreserveNewest
Content\Textures\TitleScreen.xnb
PreserveNewest
Content\Textures\Sprites\Gem.xnb
PreserveNewest
Content\Textures\Sprites\Player\Celebrate.xnb
PreserveNewest
Content\Textures\Sprites\Player\Die.xnb
PreserveNewest
Content\Textures\Sprites\Player\Idle.xnb
PreserveNewest
Content\Textures\Sprites\Player\Jump.xnb
PreserveNewest
Content\Textures\Sprites\Player\Run.xnb
PreserveNewest
Content\Textures\Sprites\MonsterA\Die.xnb
PreserveNewest
Content\Textures\Sprites\MonsterA\Idle.xnb
PreserveNewest
Content\Textures\Sprites\MonsterA\Run.xnb
PreserveNewest
Content\Textures\Sprites\MonsterB\Die.xnb
PreserveNewest
Content\Textures\Sprites\MonsterB\Idle.xnb
PreserveNewest
Content\Textures\Sprites\MonsterB\Run.xnb
PreserveNewest
Content\Textures\Sprites\MonsterC\Die.xnb
PreserveNewest
Content\Textures\Sprites\MonsterC\Idle.xnb
PreserveNewest
Content\Textures\Sprites\MonsterC\Run.xnb
PreserveNewest
Content\Textures\Sprites\MonsterD\Die.xnb
PreserveNewest
Content\Textures\Sprites\MonsterD\Idle.xnb
PreserveNewest
Content\Textures\Sprites\MonsterD\Run.xnb
PreserveNewest