using Android.App; using Android.OS; namespace ShaderTest.Android { /// /// The main entry point for the Android application. /// [Activity(Label = "2DShaderSample", MainLauncher = true, Icon = "@mipmap/icon")] public class MainActivity : Activity { /// /// Called when the activity is first created. /// protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); var game = new ShaderTestGame(); game.Run(); } } }