using Android.App;
using Android.OS;
namespace ShaderTest.Android
{
///
/// The main entry point for the Android application.
///
[Activity(Label = "2DShaderSample", MainLauncher = true, Icon = "@mipmap/icon")]
public class MainActivity : Activity
{
///
/// Called when the activity is first created.
///
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
var game = new ShaderTestGame();
game.Run();
}
}
}