using Foundation;
using UIKit;
namespace ShaderTest.iOS
{
///
/// The main entry point for the iOS application.
///
public class Application
{
///
/// Application entry point.
///
static void Main(string[] args)
{
UIApplication.Main(args, null, typeof(AppDelegate));
}
}
public class AppDelegate : UIApplicationDelegate
{
ShaderTestGame game;
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
game = new ShaderTestGame();
game.Run();
return true;
}
}
}