using Foundation; using UIKit; namespace ShaderTest.iOS { /// /// The main entry point for the iOS application. /// public class Application { /// /// Application entry point. /// static void Main(string[] args) { UIApplication.Main(args, null, typeof(AppDelegate)); } } public class AppDelegate : UIApplicationDelegate { ShaderTestGame game; public override bool FinishedLaunching(UIApplication app, NSDictionary options) { game = new ShaderTestGame(); game.Run(); return true; } } }