using Foundation; using UIKit; namespace StateObject.iOS { [Register("AppDelegate")] public class AppDelegate : UIApplicationDelegate { public override UIWindow Window { get; set; } public override bool FinishedLaunching(UIApplication app, NSDictionary options) { var game = new StateObjectGame(); game.Run(); return true; } } public class Application { // This is the main entry point of the application. static void Main(string[] args) { UIApplication.Main(args, null, typeof(AppDelegate)); } } }