using System; using UIKit; using Foundation; using TransformedCollision; namespace TransformedCollision.iOS { [Register("AppDelegate")] public class AppDelegate : UIApplicationDelegate { UIWindow window; TransformedCollisionGame game; public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow(UIScreen.MainScreen.Bounds); game = new TransformedCollisionGame(); window.RootViewController = game.Services.GetService(typeof(UIViewController)) as UIViewController; window.MakeKeyAndVisible(); game.Run(); return true; } } public class Application { static void Main(string[] args) { UIApplication.Main(args, null, "AppDelegate"); } } }