using System; using Android.App; using Android.Content; using Android.Runtime; using Android.Views; using Android.Widget; using Android.OS; namespace RenderTarget2DSample { [Activity (Label = "RenderTarget2D", MainLauncher = true)] public class Activity1 : Activity { protected override void OnCreate (Bundle bundle) { base.OnCreate (bundle); var g = new Game1(this); SetContentView(g.Window); g.Run(); } } }