using MonoTouch.Foundation; using MonoTouch.UIKit; using Microsoft.Xna; namespace RectangleCollision { [Register ("AppDelegate")] class Program : UIApplicationDelegate { public override void FinishedLaunching (UIApplication app) { // Fun begins.. RectangleCollisionGame game = new RectangleCollisionGame(); game.Run(); } static void Main (string [] args) { UIApplication.Main (args,null,"AppDelegate"); } } }