using Foundation; using UIKit; using Microsoft.Xna.Framework; namespace GameComponents.iOS { [Register("AppDelegate")] public class AppDelegate : UIApplicationDelegate { public override UIWindow Window { get; set; } Game1 game; public override bool FinishedLaunching(UIApplication app, NSDictionary options) { game = new Game1(); game.Run(); return true; } } public class Application { static void Main(string[] args) { UIApplication.Main(args, null, typeof(AppDelegate)); } } }